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WOOPS!
Just a hint to those out there that host
their own website, DO NOT MIRROR Microsoft files in any way
shape for form. They get shall we say a little bit pissy!
Some how or another it was brought to the
attention of the company that I go thru for domain
registration and DNS that I was illegally hosting copyright
protected files without the consent of the copyright
holder, and well they didn't like that very much. So they
turned all my shit off... uhm, OUCH!
So, I have had to go back and register new
domain names and get new DNS so that my sites and services
can come back online.
I am sorry to say that I will not be hosting
certain types of files in the future. Specifically any that
have to do with Microsoft. Instead I will be redirecting
people back to the site where the content originally comes
from hence relieving me of any liability.
I guess it turns out that being a mirror for
downloads can get your ass into a butt ton of trouble. I
guess trying to be helpful and ease the burden for downloads
and spreading them across the internet is something that
people aren't supposed to do.
I'll be busy redirecting links for downloads
to other hosting providers, at the very least I can still
link people back to the files we all want and or need.
p.s. for those out there that have been
incessantly critical of the name, its been changed to
=Skull Squadron 1=
http://skullsquadron1.com
That will be all, carry on!
=SS1=Foxxxtracker - 12:28 hours 12/14/07
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World of WarCraft Patch v2.3.0
World of WarCraft Increment patch
WoW-2.2.3.7359-to-2.3.0.7561-enUS-patch.exe
World of Warcraft Client Patch 2.3.0
The latest patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/
The latest test realm patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
The Gods of Zul'Aman
The stronghold of Zul'Aman has stood for millennia as
the Amani trolls' seat of power and bastion of the
fearless, cunning warlord Zul'jin.
Zul'jin has spent several years plotting behind
Zul'Aman's walls. Furious at the Horde for allowing his
hated enemies, the blood elves, to join its ranks, he
eagerly embraced a scheme that the witch doctor
Malacrass recently proposed: to seal the power of the
animal gods within the bodies of the Amani's strongest
warriors.
Now Zul'Aman's army grows more powerful by the day,
hungry to exact vengeance in the name of its fearless
leader, Zul'jin.
Guild Banks Introduced
The Guild Bank is a shared repository for an entire
guild and will be accessible through Guild Vault objects
near existing banks. The Guild Bank will allow players
with the appropriate permissions to store items and
money for use by the rest of the guild. Permissions to
withdraw and deposit money and items are controlled by
the guild leader through the guild controls menu. The
Guild Bank is divided up into separate tabs so that the
guild leader may restrict access or group items into
distinct categories.
- Up to 6 purchasable tabs each containing 98 item
slots
- Permissions to view/deposit/withdraw per tab
- You may use your Guild Bank withdraw limits to
pay for item repairs (now enabled on all merchants)
- Transaction logs of the last 25 actions within
each tab, as well as money activity.
Dustwallow Marsh
Dustwallow Marsh has seen many improvements with the
addition of over 50 new quests and a new neutral goblin
town called Mudsprocket located in the southern part of
the zone. There is also a small quest hub featuring a
crashed goblin zeppelin, to the east of Tabetha's hut.
Leveling Improvements
Many leveling improvements have been made for the old
world.
- The amount of experience needed to gain a level
has been decreased between levels 20 and 60. In
addition, the amount of experience granted by quests
has been increased between levels 30 and 60.
- Level 1-60 dungeon quests have had their
experience and faction rewards increased.
- Many elite creatures and quests in the level
1-60 experience have been changed to accommodate
solo play.
General
- The latest patch of World of Warcraft: The Burning
Crusade shows a benefit on today's popular multicore
processors like the Intel(r) Core(tm)2 Duo processor
family. The enhanced patch has demonstrated higher frame
rates by spreading the work across both processor cores.
- Zul'Aman is a 10-player, level 70 outdoor instance
located in the Ghostlands. Players will be able to
confront six new bosses including the Forest Troll
Warlord Zul'jin.
- Guild Banks have been introduced. The Guild Bank
will allow players with the appropriate permissions to
store items and money for use by the rest of the guild.
- Experience: The amount of experience needed to gain
a level has been decreased between levels 20 and 60. In
addition, the amount of experience granted by quests has
been increased between levels 30 and 60.
- All items have had their bonuses to Weapon Skill
Rating converted to a new stat called Weapon Expertise
Rating. Each point of Weapon Expertise reduces the
chance for your attacks to be dodged or parried by .25%.
- Healing reduction effects will now affect all health
drain spells and abilities (e.g. Mortal Strike will
reduce health gained from Drain Life).
- Healing: Almost all items and enchantments that
provide bonus healing now also provide a smaller number
(approximately 1/3) of bonus spell damage. There are a
few items and enchantments where this was not possible,
such as random-stat items and Zul'Gurub enchantments,
but this is now the case on virtually all other items.
- On Kill Effects: Items and abilities that trigger on
killing an enemy will no longer trigger on using an
ability that kills your pet.
- Weapon Skill: All items and abilities that granted
weapon skill have been changed. In most cases, they were
converted to expertise or expertise rating. Ranged
attacks do not benefit from expertise, so ranged weapon
skill has generally been replaced by critical strike
bonuses or hit bonuses. In a few cases, talents have
been changed to other effects to avoid granting players
excessive amounts of expertise.
- A new flight path has been added to the Rebel Camp
in northern Stranglethorn Vale.
- Flying units can see ground units and vice versa at
any altitude.
- Players no longer gain the moving AOE radius bonus
if they are jumping.
- Client spell cast requests are now sent to the
server even if your player is already casting another
spell. This eliminates the need for /stopcasting in
macros to compensate for latency.
- Vendor Discounts: All vendors with an associate
faction now give discounts at all levels above neutral.
- Friendly: 5% discount
- Honored: 10% discount
- Revered: 15% discount
- Exalted: 20% discount
- Quest givers who have available daily quests
will have a blue exclamation point instead of a
yellow one.
- Pets will try to get behind their targets when
engaging in melee combat.
- You can now obtain a tiny Sporebat pet with exalted
Sporeggar faction.
- An Azure Whelp pet now drops from the blue dragonkin
in Azshara.
- If you are seated and try to use abilities that
require you to be standing, you will stand up and use
them. This can be disabled with: /console autoStand 0 .
- Racial Abilities
- Dwarf: Gun Specialization now increases chance
to critically hit with Guns by 1% rather than
increasing weapon skill.
- Gnome: Escape Artist cooldown increased to 1
min, 45 sec.
- Humans: Mace Skill now increases the critical
strike chance with maces and two-handed maces by 1%.
- Humans: Sword Skill now increases the critical
strike chance with swords and two-handed swords by
1%.
- Orcs: Axe Skill now increases the critical
strike chance with axes and two-handed axes by 1%.
- Troll: Bow and Thrown Specialization now
increases chance to critically hit with those
weapons by 1% rather than increasing weapon skill.
PvP
- Arenas
- The top ranked team of each battlegroup for each
format will receive a new unique title for the end
of Season 2 called "Merciless Gladiator".
- Battlegrounds
- Daily quests have been added targeting a random
battleground for that day. Look for Alliance
Brigadier Generals and Horde Warbringers near your
faction's battlemasters in all major capitals.
- Dropping the Flag in a battleground will now
result in a debuff that will not allow you to pick
up the flag again for 3 seconds.
- Druids who are shapeshifted when they receive
the Restoration buff from battlegrounds will now
correctly regenerate mana.
- Players will now be able to cast spells for free
in the Battleground before it begins.
- Players will now be able to cast spells for free
for a few seconds after being resurrected by a
Spirit Guide in the Battleground.
- Alterac Valley
- Additional Warmasters no longer report for
duty upon destroying an enemy tower. However,
destroying an enemy tower still eliminates the
associated opposing Warmaster.
- All Warmasters are linked to each other and
their respective Generals and can no longer be
pulled individually.
- Honor from capturing towers has been
increased.
- All Commanders and Lieutenants have left
Alterac Valley in search for other battle
opportunities.
- Players will no longer be sent to their
starting tunnels on death unless that team
controls no graveyards in the battleground.
- Many NPCs in Stormpike and Frostwolf holds
are no longer elite
- Bonus Honor in Alterac Valley is now only
awarded during the battle for destroying enemy
towers and slaying the enemy Captain. Upon
conclusion of the battle, bonus honor is also
awarded for intact towers, a surviving Captain,
and for victory in the battle. The total bonus
honor awarded should be similar to the previous
total.
- The Horde and Alliance now have a limited
number of reinforcements available in the battle
for Alterac Valley. The number of reinforcements
available is reduced upon player death, loss of
towers, and death of Captain Galvangar or
Balinda Stonehearth. In addition, all available
reinforcements are lost upon the death of
General Drek'Thar or Vanndar Stormpike. If a
team is reduced to zero reinforcements, the
opposing team wins the battle.
- Towers and Graveyards in Alterac Valley are
now captured in 4 minutes (down from 5).
- Eye of the Storm
- The points awarded from capturing the flag
in Eye of the Storm is now increase based on the
number of bases the capturing team owns.
- Warsong Gulch, Arathi Basin, Eye of the Storm
- Additional bonus honor is now awarded upon
conclusion of the battle.
Druids
- Barkskin: It is no longer possible to cast this
spell while Cycloned.
- Challenging Roar: The chance for this ability to
land successfully on its targets is now increased by hit
rating.
- Cure Poison and Abolish Poison are now usable in
Tree of Life Form.
- Cure Poison, Abolish Poison and Remove Curse range
increased to 40 yards.
- Entangling Roots: It is no longer possible for
multiple Druids to have Entangling Roots on the same
target. In addition, it will now always be removed
correctly if multiple Druids overwrite each other's
Entangling Roots.
- Entangling Roots: This ability will no longer be
overwritten when the new Entangling Roots would do less
damage.
- Feral Attack Power: Items that granted bonus attack
power in Cat, Bear, Dire Bear, and Moonkin forms have
been re-evaluated. In almost all cases, the attack power
on the item has been increased. This change corrects an
issue where feral weapon damage was not keeping up with
other classes in its rate of increase.
- Feral Charge: It is now possible for the interrupt
and root effects from this ability to be resisted
separately.
- Force of Nature: This ability will no longer
automatically break stealth on victims in its casting
area. Nearby stealthed characters may still be attacked
if they are too close to the summoned Treants.
- Growl: The chance for this ability to land
successfully on its target is now increased by hit
rating.
- Heart of the Wild: This talent no longer provides
4/8/12/16/20% bonus Strength in Cat Form. Instead it
provides 2/4/6/8/10% bonus attack power.
- Hibernate: This spell will now always be removed
correctly if multiple Druids overwrite each other's
Hibernate.
- Intensity (Restoration) increased to 10/20/30% mana
regeneration.
- Natural Perfection (Restoration) - Now also grants
the Natural Perfection effect after being critically
hit, reducing all damage taken by 1/3/5% for 8 seconds.
Stacks up to 3 times.
- Natural Perfection: This talent can now trigger
while the Druid is sitting.
- Primal Fury: This talent will now be learned
correctly even if purchased while the Druid is dead.
- Rebirth cooldown reduced to 20 minutes, from 30
minutes.
- Remove Curse is now usable in Moonkin Form.
- Shapeshifting Spells: Some of these spells were
causing additional unintended threat. That additional
unintended threat has been removed.
- Soothe Animal: This spell now properly consumes
Nature's Swiftness.
- Tranquility now gains additional benefit from spell
damage and healing bonuses.
- Tree of Life: It is no longer possible to have the
bonus healing aura from this ability while not actually
in Tree of Life Form.
- If you are in a shapeshift form and try to use an
ability that may only be used in caster form, you will
leave the form and use that ability. This means that you
can shift from one form to another in one action. If you
don’t have mana to shift form, you will get an error
message and remain in your current form. This can be
disabled with /console autoUnshift 0
Hunters
- Aimed Shot (Marksmanship) now reduces healing done
to that target by 50% for 10 seconds, shot time reduced
by 0.5 seconds.
- Arcane Shot (Ranks 6 and above) now dispel 1 Magic
effect in addition to their normal damage.
- Explosive Trap: The initial damage dealt by this
trap is now also increased by 10% of your ranged attack
power.
- Expose Weakness: The triggered effect from this
talent will no longer use up charges of Misdirection.
- Immolation Trap: The total damage dealt by this trap
is now also increased by 10% of your ranged attack
power.
- Misdirection: This spell will now always be removed
correctly if multiple Hunters overwrite each other's
Misdirection.
- Misdirection: If a Hunter attempts to use this
ability on a target which already has an active
Misdirection, the spell will fail to apply due to a more
powerful spell already being in effect. This will not
trigger the cooldown or cost any mana.
- Readiness: This talent now finishes the cooldown on
Kill Command.
- Serpent Sting, Immolation Trap and Explosive Trap
all gain additional damage based on ranged attack power.
- Serpent Sting: The total damage dealt by this sting
is now also increased by 10% of your ranged attack
power.
- Steady Shot: Tooltip clarified to indicate base
weapon damage is used in the damage calculation.
- Trueshot Aura (Marksmanship) no longer costs mana to
cast and will last until cancelled.
- Wyvern Sting (Survival) is now instant cast and has
a maximum duration of 10 seconds in PvP.
- Wyvern Sting: This ability will no longer be
overwritten by lower ranks of Wyvern Sting.
Mages
- Arcane Intellect and Arcane Brilliance mana costs
reduced.
- Arcane Meditation (Arcane) increased to 10/20/30%
mana regeneration.
- Arcane Missiles: Players will no longer get strange
error messages when casting this spell at evading
targets. The spell will simply fail.
- Detect Magic removed. All players may now see their
target's beneficial effects at all times.
- Evocation now regenerates 15% of total mana every 2
seconds rather than increase Spirit based regeneration.
- Fire Ward and Frost Ward now gain additional benefit
from spell damage bonuses. Base absorb values of ranks 5
and 6 have been reduced.
- Ice Barrier now gains additional benefit from spell
damage bonuses. Base absorb values of ranks 5 and 6 have
been reduced.
- Ignite: This talent is no lingered triggered by
damage dealt by Molten Armor.
- Improved Fireball: The reduction in damage
coefficient caused by this talent has been removed.
- Improved Frostbolt: The reduction in damage
coefficient caused by this talent has been removed.
- Polymorph: It is no longer possible to polymorph a
player and have that player remain mounted. In addition,
it will now always be removed correctly if multiple
Mages overwrite each other's Polymorph.
- Portal Spells: Portal spells to capital cities can
no longer be cast in battlegrounds.
- Remove Curse range increased to 40 yards.
- (NEW SPELL) Ritual of Refreshment available on
trainers at level 70.
- Spellsteal: It is no longer possible via this spell
to get two Forbearance debuffs at the same time.
Paladins
- Blessing of Light: Lower ranks of Flash of Light and
Holy Light are now properly penalized when used with
this Blessing.
- Cleanse and Purify range increased to 40 yards.
- Crusader Strike (Retribution) cooldown reduced from
10 to 6 seconds.
- Divine Favor: When this ability is cast immediately
after a critical heal, it will no longer be removed
incorrectly.
- Exorcism mana cost reduced.
- Fanaticism (Retribution) now also reduces threat
caused by all actions by 6/12/18/24/30%.
- Hammer of Wrath mana cost reduced.
- Holy Wrath mana cost reduced.
- Improved Seal of the Crusader (Retribution) benefits
folded into the base spell. This talent now gives the
benefits of the Sanctified Crusader talent instead.
- Judgement of Light: The combat log will now show the
health gained from rank 5 of this ability as Judgement
of Light instead of Seal of Light.
- Judgement of Wisdom: It is no longer possible for
the mana energize effect to trigger off of reapplication
of the Judgement of Wisdom.
- Paladin seals no longer have a low chance to be
dispelled if you have 3 points in Sanctified Seals.
- Precision (Protection) now increases spell hit
chance as well.
- Pursuit of Justice (Retribution) is now 3 ranks and
increases movement speed by 5/10/15% and also reduces
the chance you'll be hit by spells by 1/2/3%.
- Righteous Defense: The chance for this ability to
land successfully on its targets is now increased by hit
rating.
- Sanctified Crusader (Retribution) renamed Sanctified
Seals, which now increases your chance to critically hit
with all spells and melee attacks by 1/2/3% and reduces
the chance your Seals will be dispelled by 33/66/100%.
- Seal of Vengeance: The bonus damage this ability
dealt when the debuff is fully stacked on the target was
incorrectly too low. It is now increased.
- Spiritual Attunement: This ability will now gain
mana properly from Vampiric Embrace heals.
- Vengeance (Retribution) duration increased from 15
to 30 seconds.
- Vindication (Retribution) frequency and duration
increased and now reduces all attributes by 5/10/15%,
not just Strength and Agility.
- Weapon Expertise (Protection) renamed Combat
Expertise, now increases expertise by 1/2/3/4/5 and
total Stamina by 2/4/6/8/10%.
Priests
- Blessed Recovery: This talent can now trigger while
the Priest is sitting.
- Blessed Resilience: This talent can now trigger
while the Priest is sitting.
- Chastise (NEW) is now available to Dwarf and Draenei
priests at level 20. Chastise causes Holy damage and
incapacitates the target for 2 seconds.
- Circle of Healing: The base amount of healing from
this spell has been reduced along with increasing the
bonus it receives from bonus healing effects. Characters
with more than 1338 healing will see their Circle of
Healing heal for more than previous patches. Characters
with less than 1338 healing will see their Circle of
Healing heal for less.
- Cure Disease and Abolish Disease range increased to
40 yards.
- Divine Spirit: It is no longer possible for a target
to simultaneously have Divine Spirit rank 5 and Prayer
of Spirit Rank 1 icons showing at the same time.
- Elune's Grace (Night Elf) effect changed to reduce
chance to be hit by melee and ranged attacks by 20% for
15 seconds. There is now only 1 rank of the spell.
- Fear Ward is now available to all priests at level
20. Duration reduced to 3 minutes, cooldown increased to
3 minutes.
- Fixed a bug where the global cooldown was triggered
when shifting out of Shadowform.
- Focused Will (NEW Discipline Talent) - After taking
a critical hit you gain the Focused Will effect,
reducing all damage taken by 1/3/5% and increasing
healing effects on you by 4/7/10% for 8 seconds. Stacks
up to 3 times.
- Holy Fire: The tooltip on rank 4 has been adjusted.
- Inner Focus will now properly affect Lightwell Rank
4
- Inner Focus: This effect is now properly consumed by
casting Mind Soothe.
- Meditation (Discipline) increased to 10/20/30% mana
regeneration.
- Mind Soothe: This spell will now consume Inner
Focus.
- Mind Vision: Now consumes the Inner Focus buff when
cast.
- Pain Suppression (Discipline Talent) is now usable
on friendly targets, instantly reduces the target's
threat by 5%, reduces damage taken by 40% and its
cooldown has been reduced to 2 minutes.
- Prayer of Healing, Circle of Healing and Holy Nova
(healing effect) now gain additional benefit from spell
damage and healing bonuses.
- Prayer of Mending: This ability will no longer be
overwritten when the new Prayer of Mending would do less
healing.
- Power Word: Fortitude, Divine Spirit, Prayer of
Fortitude and Prayer of Spirit mana costs reduced.
- Power Word: Shield now gains additional benefit from
spell damage and healing bonuses. Base absorb values of
ranks 10, 11 and 12 have been reduced.
- Shackle Undead: This spell will now always be
removed correctly if multiple Priests overwrite each
other's Shackle Undead.
- Shadow Word: Death: Resilience no longer reduces the
backlash damage from this spell.
- Starshards (Night Elf) is no longer channeled, costs
0 mana, is now a Magic effect, lasts 15 seconds, causes
damage every 3 seconds and has a 30 second cooldown.
- Starshards: The damage per tick of this ability no
longer changes during the duration of the effect.
- If you are in Shadowform and try to use an ability
that my not be used in Shadowform, you will leave
Shadowform and use that ability. This can be disabled
with /console autoUnshift 0
- Silent resolve: This talent now benefits the
triggered buffs from Blessed Resilience, Blessed
Recovery, and Martyrdom.
Rogues
- All poisons will now enchant the weapon for 1 hour,
increased from 30 minutes.
- Blade Flurry: This ability now works correctly in
all cases with shielded targets.
- Blind is now a physical (no longer a poison) attack.
Reagent requirement removed. Now shares the same
diminish category as Cyclone and is now diminished in
PvE as well as PvP.
- Cheat Death (Subtlety) chance to trigger increased
to 33/66/100% and now also causes the rogue to take 90%
less damage for 3 seconds when the effect triggers. This
effect cannot occur more than once per minute.
- Cold Blood: Fixed an issue where this buff was
sometimes getting removed when an attack missed.
- Dirty Deeds now also increases special ability
damage against enemies below 35% health.
- Dirty Deeds: This talent will no longer interfere
with getting the bonus damage from the Druid ability
Mangle on Rupture and Garrote.
- Fleet Footed (Assassination) now increases movement
speed by 8/15%.
- Hemorrhage: This ability now does 125% of weapon
damage.
- Kick: Interrupting a channeled spell with this
ability will now always properly prevent casting spells
from the same spell school for 5 sec.
- Precision: This talent now also applies to ranged
weapons.
- Remorseless Attacks: This talent can no longer be
triggered by the death of a rogue's target dummy or
other pet.
- Riposte is now subject to diminishing returns in
PvP.
- Rogue's Deadly Throw missile speed increased
significantly and snare duration increased slightly.
- Ruthlessness now only affects melee finishing moves.
It no longer works with Deadly Throw.
- Sap: Multiple Saps placed by multiple Rogues will
now be handled correctly in all cases.
- Shadowstep (Subtlety) can now be used at any time,
not only while stealthed. Now increases the damage and
reduces the threat caused by the next damaging ability.
Cooldown increased to 30 seconds. Range changed to 25
yards.
- If you are in Stealth and try to use an ability that
may not be used while stealthed, you will leave stealth
and use that ability. This can be disabled with /console
autoUnshift 0
Shaman
- Chain Heal: The tooltips on ranks 1-3 have been
adjusted.
- Chain Lightning cast time reduced to 2.0 (from 2.5),
mana costs reduced, benefit from spell damage reduced
appropriately.
- Cure Poison and Cure Disease range increased to 40
yards.
- Earth Shield: This spell will now always be removed
correctly if multiple Shaman overwrite each other's
Earth Shield.
- Earth Shield: This ability will no longer be
overwritten when the new Earth Shield would do less
healing.
- Earth Shock: Interrupting a channeled spell with
this spell will now always properly prevent casting
spells from the same spell school for 2 sec.
- Elemental Focus (Elemental) now reduces the mana
cost of the next 2 damage spells by 40%.
- Elemental Mastery: It is no longer possible to get
two consecutive guaranteed critical strikes from using
this ability.
- Eye of the Storm: This talent can now trigger while
the Shaman is sitting.
- Frost Shock is no longer subject to diminishing
returns.
- Grounding Totem: This totem is now destroyed upon
redirecting any spell to itself.
- Lightning Bolt cast time reduced to 2.5 (from 3.0
where applicable), mana costs reduced, benefit from
spell damage reduced appropriately.
- Lightning Mastery (Elemental) cast time reduction
reduced to .1/.2/.3/.4/.5 seconds.
- Lightning Overload (Elemental) now has a
4/8/12/16/20% chance to occur and the additional spell
causes half damage and no additional threat.
- Mana Spring Totem effect increased.
- Mental Quickness (Enhancement) now also increases
spell damage and healing equal to 10/20/30% of your
attack power.
- Two-Handed Axes and Two-Handed Maces are now
trainable by all Shaman at the appropriate weapon
masters. The Enhancement talent has been replaced by
Shamanistic Focus.
- Shamanistic Focus (New Enhancement Talent): After
landing a melee critical strike, you enter a Focused
state. The Focused state reduces the mana cost of your
next Shock spell by 60%.
- Shamanistic Rage (Enhancement) now also reduces all
damage taken by 30% for the duration.
- Spirit Weapons (Enhancement) threat reduction
increased to 30% from 15%.
- Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the
increased damage resulting from this enchantment has
been reduced slightly to match the intended numbers
given in the tooltip. Ranks 1, 2, 3, and 9 are
unchanged.
- Water Shield: This spell no longer costs any mana to
cast and its duration has been shortened. At the end of
its duration, it now grants mana for any remaining
globes. In addition, the mana granted per globe has been
substantially increased.
- Windfury Weapon: This enchantment can no longer be
triggered while you are disarmed.
Warlock
- Banish can no longer be cast on targets tapped by
other players or groups.
- Conflagrate: The Immolate debuff will now always be
removed correctly when this spell is cast.
- Drain Life and Siphon Life now reduce the amount
healed when the warlock is affected by healing reducing
effects (e.g. Mortal Strike, Wounding Poison).
- Hellfire: This spell will no longer cause enemy
spells to increase casting time or reduce channel time.
It will also no longer prevent flag captures in
Battlegrounds.
- Nether Protection (Destruction) now has a new, more
distinct visual effect.
- Ritual of Souls now takes significantly less time to
cast and complete.
- Seed of Corruption detonation will now obey line of
sight.
- Shadow Embrace: This talent's effect can no longer
trigger other effects.
- Shadow Ward: This spell now gains additional benefit
from spell damage bonuses. Base absorb value of rank 4
has been reduced.
- Soul Siphon (Affliction) now increases damage by
2/4% and no longer affects Drain Mana.
- Soul Siphon (Affliction): If a Warlock already has a
particular spell cast on a target, reapplying before its
duration ends will no longer grant an additional bonus.
- Unstable Affliction: The silence from this ability
is now subject to diminishing returns.
Warrior
- Blood Craze: This talent can now trigger while the
Warrior is sitting.
- Challenging Shout: The chance for this ability to
land successfully on its targets is now increased by hit
rating.
- Charge will work more often when targets are up
against unpathable areas like walls and poles.
- Defiance (Protection) now also grants 2/4/6 weapon
expertise.
- Devastate (Protection) now combines the effects of
Sunder Armor into its effect. It is also now affected by
all talents and items that affect Sunder Armor.
- Disarm is now subject to diminishing returns in PvP.
- Enrage: This talent can now trigger while the
Warrior is sitting.
- Improved Berserker Stance (Fury) now also reduces
all threat caused while in Berserker Stance by
2/4/6/8/10%
- Improved Intercept and Weapon Mastery have swapped
locations in the talent trees.
- Intervene will no longer place you in combat.
- Hamstring now has a 10 second duration when used on
PvP targets.
- Mace Specialization (Arms) now has a reduced chance
to occur but generates 7 rage instead of 6.
- Pummel: Interrupting a channeled spell with this
ability will now always properly prevent casting spells
from the same spell school for 4 sec.
- Shield Bash: Interrupting a channeled spell with
this ability will now always properly prevent casting
spells from the same spell school for 6 sec.
- Shield Slam (Protection) now always tries to dispel
one Magic effect on the target.
- Sweeping Strikes and Deathwish have swapped
locations in the talent trees.
- Sweeping Strikes (Fury) now lasts 10 seconds and
affects your next 10 swings.
- Sweeping Strikes: This ability now works correctly
in all cases with shielded targets.
- Tactical Mastery: This talent also now grants
greatly increased threat from Mortal Strike and
Bloodthirst when in Defensive Stance.
- Taunt: The chance for this ability to land
successfully on its target is now increased by hit
rating.
- Weapon Mastery (Arms) now reduces duration of Disarm
effects against you by 25/50% rather than giving you a
50% chance to avoid or full immunity to Disarm effects.
- Whirlwind: This ability now strikes with both
weapons when a Warrior is dual-wielding.
Professions
- All primary profession trainers outside of capitals
(Alchemy, Blacksmithing, Enchanting, Engineering,
Leatherworking, Tailoring) have been changed to train up
to Artisan level (skill level 300) in their respective
professions.
- The capital cities now possess Artisan level
trainers for the primary professions they support, and
are surrounded by their newly-dubbed Apprentices where
applicable. Please visit your local Master trainer when
you wish to train.
- Alchemy
- Added a sound for when a cauldron is created.
- Added a new potion to alchemy trainers: Mad
Alchemist's Potion. This new potion requires Alchemy
to consume.
- Blacksmithing
- A new world drop recipe for an Adamantite Weapon
Chain has been added. This new weapon chain both
reduces disarm duration and increases parry rating.
- Sharpening Stones and Weightstones now last 1
hour.
- Cooking
- Daily cooking quests are now available from The
Rokk in Shattrath City! In addition to gold, you can
receive random cooking reagents and new recipes as a
reward for completing these quests.
- Reduced the maximum skill obtainable from
recipes between 200 and 300. This does not include
Outland recipes.
- Enchanting:
- Duration of wizard and mana oils created by
enchanters has been increased.
- The Surefooted enchantment now requires Fel Iron
Rod (was Runed Eternium Rod).
- Added a new enchant shield recipe to trainers
that increases resilience.
- Engineering:
- Cogspinner Gearcutter in Ironforge and Sovik in
Orgrimmar now sell the schematic for the Steam Tonk
Controller in a limited supply.
- Engineers can now create incredible new flying
machines! Find Niobe Whizzlespark in Shadowmoon
Valley to learn these fantastic new plans.
- Engineering potion injectors no longer require
engineering skill to use.
- Jumper Cables XL is no longer a trinket.
- Materials required to create the Steam Tonk
Controller have been reduced. To reflect the reduced
requirements, the maximum skill gain has also been
reduced somewhat.
- Plans for a new Field Repair Bot are rumored to
belong to a select few Gan'arg Analyzers in Blade's
Edge Mountains.
- Plans for a new arrow making device can be found
from Sunfury Archers.
- The plans for adamantite shells now create an
Adamantite Shell Machine. The machine creates 200
high quality bullets at a time, with 5 charges per
item.
- The Crashin' Thrashin' Robot is now Bind on Use
rather than Bind on Acquire so non-engineers can use
them as well.
- The materials required for the Field Repair Bot
74A have been simplified.
- Fishing:
- Players can now track fishing nodes. This
ability is learned from a journal sometimes found in
crates obtained through fishing.
- New fish can now be caught in Zul'Aman and
Deadwind Pass. Recipes for preparing these new fish
are obtained through the daily cooking quests.
- Fishing difficulty reduced for some areas in
Nagrand.
- You can now fish in Ironforge again.
- Herbalism
- Picking herbs will no longer cause effects on
items to trigger.
- Fel Blossoms are now unbound, but have an
additional requirement of 275 herbalism to use.
- Jewelcrafting:
- A new skyfire meta gem recipe can be obtained
from the Coilskar Siren of Shadowmoon Valley. This
new meta gem increases critical strike rating and
critical strike damage with spells.
- Leatherworking:
- Stylin' hats no longer require Zhevra leather.
- Greatly increased the radius of the Drums of
Battle, Drums of Restoration, Drums of Speed, and
Drums of War.
- Increased the range at which you can gain
leatherworking skill from crafting drums.
- Removed the casting time from the Drums of
Battle, Drums of Restoration, Drums of Speed, and
Drums of War.
- Slightly increased the radius of Drums of Panic.
- Reduced the casting time of Drums of Panic and
added a global cooldown equal to the casting time.
- Reduced the faction required to obtain Drums of
Battle and Drums of Panic.
- Drums of Speed and Drums of Restoration are no
longer world drop recipes, and can now be obtained
from the Mag'har and Kurenai faction vendors with
revered standing.
- Drums can now be used while shapeshifted.
- A new recipe is available from Grand Master
leatherworking trainers to create glove
reinforcements, providing a substantial armor bonus.
Reinforcements are a permanent enchantment and
cannot be placed with other permanent enchantments.
- New recipes are available from Grand Master
leatherworking trainers to make 20 slot quivers and
ammo pouches.
- New recipes are available from the Honor Hold,
Thrallmar, and Lower City quartermasters to create
24 slot quivers and ammo pouches.
- A new recipe is available from Grand Master
leatherworking trainers to make a 20 slot bag to
hold leatherworking supplies.
- The ogres in the barrier hills are rumored to
have a pattern for a 24 slot bag to hold
leatherworking supplies.
- Mining
- Mining will no longer cause effects on items to
trigger.
Items
- All old world dungeon bosses have had their loot
revisited. Players will now find that the loot dropped
inside instances will be of Superior (blue) quality.
- Arena Relics: New relics have been added to support
all talent trees for relic users. In addition, most of
the arena-system relics have been renamed so there is a
more consistent naming convention.
- Arakkoa Feather: This item can now be sold to a
vendor.
- Ashtongue Talisman of Lethality: This item will no
longer trigger when the victim of your finishing move is
immune to that attack.
- Ashtongue Talisman of Vision: The mana granted by
this trinket has been increased.
- Ashtongue Talisman of Vision: This item will no
longer receive multiple chances to trigger per cast of
Stormstrike.
- Ashtongue Talisman of Zeal: The damage over time
affect from judgments has been adjusted so that it will
work properly. It now has a shorter duration, and is not
refreshed by melee attacks.
- Ashtongue Talisman of Zeal: The damage over time
effect from this trinket is no longer refreshed by
autoattacks and does not charge mana.
- Atiesh: This item can no longer open portals in
battlegrounds.
- Band of the Eternal Restorer: As this item now
provides some bonus spell damage, spell damage effects
can trigger it. In addition, healing over time effects
can now trigger it when they could not before.
- Band of Eternity will now make the correct sound
when moved in a player's inventory.
- Black Bow of the Betrayer: The triggered effect from
this item will no longer use up charges of Misdirection.
In addition, the triggered effect will no longer break
crowd control effects.
- Bloodsea Brigand's Vest will now make the correct
sound when moved in a player's inventory.
- Boundless Agony can now be disenchanted.
- Cataclysm Raiment: The bonuses on this set have been
adjusted.
- Cooldown removed from Noggenfogger Elixirs. The
shrink effect will no longer stack with other shrink
effects.
- Cowl of Benevolence will now make the correct sound
when moved in a player's inventory.
- Crystalforge Raiment: The bonuses on this set have
been adjusted.
- Darkmoon Card: Vengeance: This item will no longer
trigger from environmental damage.
- Dropped items that were rings/trinkets/one handed
weapons that were previously unique are now
unique-equipped. That means that you can have more than
one of those items, but you can only have a single one
of them equipped.
- Enriched Terocone Juice: This item now properly
provides mana regeneration no matter how it is used.
- Essence of Death now drops from level 57-60
non-elite undead in the Eastern Plaguelands.
- Eye of the Dead: As this item now provides some
bonus spell damage, spell damage effects can now consume
its charges.
- Felsteel Chests: The loot from these chests has been
improved.
- The Felsworn Gas Mask will now work when you put it
on while mounted.
- Free Action Potion: The buff from this potion can no
longer be dispelled or taken via Spellsteal.
- Gladiator's armor pieces of like nature from various
seasons will now all meet the requirements for their
shared set bonus. This means if you are using 2 pieces
of Season 1 gear and 2 pieces of Season 2 gear of the
same design you will now have your 4 piece set bonus.
- Gladiator's Chain Gauntlets: The bonus damage on
these gloves has been increased from 4% to 5%.
- Grand Marshal's Dragonhide Helm: The intellect on
this item was increased slightly to match the equivalent
Horde-only item.
- Hallowed Wands: These items no longer work on Druids
who are shapeshifted.
- Hallowed Wands: These wands no longer function in
the Old Hillsbrad Caverns of Time event.
- Hallow’s End Pumpkin Treats: The larger and oranger
buff no longer causes Battle Elixirs to be removed and
can stack with them.
- Hand of Antu'sul: The effect that triggers from this
item will no longer cause a cooldown on Warrior's
Thunderclap ability.
- Libram of Saints Departed: This relic now functions
properly again.
- Lightfathom Scepter will now make the correct sound
when moved in a player's inventory.
- Lightning Capacitor: This item now has a 2.5 second
cooldown on acquiring Electrical Charges.
- Lockboxes will now display the numerical lockpicking
skill required to open them.
- Low Level Cloth Items: All agility and strength on
low-level cloth items has been replaced with other
stats, usually bonus spell damage, but also sometimes
other stats beneficial to mana users.
- Merciless Gladiator's Chain Gauntlets: The bonus
damage on these gloves has been increased from 4% to 5%.
- Mr. Pinchy: This item no longer destroys itself when
its charges run out. This resolves some bugs that
occurred when its final charge was used.
- Mystical Skyfire Diamond: A cooldown has been added
to this item's effect, but the chance for it to trigger
has been increased.
- Noggenfogger Elixir: Consuming this potion now has a
shared 3 second cooldown with other types of non-combat
potions.
- Ogri'la Faction Vendor: This vendor now sells
potions useable anywhere for a large number of Apexis
Shards.
- Ogri’la Reputation Rewards: All epic and superior
quality items are now disenchantable.
- Overseer Disguise: It is no longer possible via use
of this item to be on a mount while in Moonkin Form or
Tree of Life Form.
- Pendant of the Violet Eye: This trinket will no
longer fire multiple times from a single casting of some
Paladin spells.
- PvP Trinkets: Insignia of the Alliance, Insignia of
the Horde, Medallion of the Alliance, and Medallion of
the Horde now clear the debuff from Judgement of
Justice.
- Shadowmoon Grunts will no longer drop Black Temple
quality loot.
- Shiffar's Nexus Horn: Many spells and abilities can
now trigger this item that were unable to before.
- Skyshatter Raiment: The four piece bonus is now
being applied correctly and the two piece bonus will
affect the correct spells.
- Tidefury Raiment: The additional mana granted to
Water Shield by this set has been increased.
- Tome of Fiery Redemption: This item no longer can be
triggered by casting blessings.
- Totem of the Thunderhead: The additional mana
granted to Water Shield by this totem has been
increased.
- Unstable Flask of the Sorcerer: This flask will now
provide the bonus to healing specified in its tooltip.
- Vambraces of Ending will now make the correct sound
when moved in a player's inventory.
Dungeons and Raids
- Players that complete the attunement quests for
Tempest Keep and Coilfang Resevoir may now choose to
display a new title, "'character name' Champion of the
Naaru."
- The Requirement for Heroic Keys has been lowered to
Honored.
- Elite mobs outside of pre-Burning Crusade dungeons
have been changed to non-elite.
- The level ranges of pre-Burning Crusade dungeons
have been adjusted to a narrower range.
- Meeting stone level requirements, the Looking for
Group system, and quests have been adjusted to match the
new dungeon level ranges.
- Auchenai Crypts
- Wandering Ghosts are now neutral to players
- Summoned Ghosts now take longer to summon in.
- Auchindoun: Sethekk Halls
- Mobs inside Sethekk Halls will now continue to
award Lower City reputation into Exalted.
- The Shadow Labyrinth Key can now be looted from
the Talon King's Coffer next to Talon King Ikiss in
the Sethekk Halls.
- Auchindoun: Shadow Labyrinth
- Blackheart the Inciter: This stun associated
with this creature’s charge ability will now
properly be considered a stun for talents,
abilities, and items that interact with stuns.
- Black Temple
- High Nethermancer Zerevor's Blizzard and
Flamestrike will now last their full duration.
- Caverns of Time: Battle of Mount Hyjal
- Increased the reputation awarded for killing
Archimonde in Hyjal Summit.
- Hellfire Citadel: Hellfire Ramparts
- The Reinforced Fel Iron Chest can now only be
looted by players who are present during some
portion of a successful attempt of the Vazruden and
Nazan encounter. In addition, on Heroic difficulty
the chest now contains a Badge of Justice for each
player present.
- Hellfire Citadel: Magtheridon's Lair
- Mind Exhaustion is not applied until Magtheridon
is successfully banished.
- Karazhan
- The number of creatures that must be killed in
the Karazhan Servants Quarters area before a
miniboss spawns has been reduced.
- Phase hounds in Karazhan will now phase out less
frequently.
- Coldmist Widows no longer wipe threat when
casting Poison Bolt volley.
- Karazhan Chess Event: The Dust Covered Chest can
now only be looted by players who are nearby when
the event is completed successfully. In addition,
the chest now contains 2 Badges of Justice for each
player present.
- Wrath of the Titans will no longer cause Shackle
Undead to break.
- Tempest Keep
- The Blood Elves that patrol the Tempest Bridge
no longer patrol directly into Prince Kael'thas
Sunstrider's chamber.
- The use of Ice Block, Divine Shield, Cloak of
Shadows, and other similar spells and abilities will
no longer prematurely detonate High Astromancer
Solarian’s Wrath of the Astromancer spell.
- Kael'thas
- All four advisors have had their health
reduced by 10%.
- All of the summoned weapons have had their
health reduced by 10%.
- Al'ar
- The ability "Meteor" has been renamed to
"Dive Bomb".
- Mechanar
- Nethermancer Sepethrea's Frost Attack now
reduces movement speed by 25% rather than 50%.
- The Mechanar: The Cache of the Legion can
now only be looted by players who are present
during some portion of a successful attempt of
the Gatewatcher Gyro-Kill and Gatewatcher
Iron-Hand encounters. In addition, on Heroic
difficulty Gatewatcher Gyro-Kill and Gatewatcher
Iron-Hand no longer drop Badges of Justice.
Instead, the Cache of the Legion contains a
Badge of Justice for each player present.
Quests
- New random Daily Dungeon quests have been added for
both the heroic and non-heroic five-person Outland
dungeons, as well as for the 5-person Caverns of Time
instances. Each day both a single heroic and a single
non-heroic dungeon are randomly targeted by these
quests. The Consortium quest givers can be located in
Shattrath's Lower City
- Quest givers who have available daily quests will
have a blue exclamation point instead of a yellow one.
- Aether rays can now be wrangled earlier.
- Dustwallow Marsh
- Many new quests have been added to the zone.
- The Steamwheedle Cartel have just completed
building the new town of Mudsprocket in south west
Dustwallow Marsh.
- Level 1-60 dungeon quests have had their experience
and faction rewards increased.
- Many elite creatures and quests in the level 1-60
experience have been changed to accommodate solo play.
- Nutral, the flight master in Shattrath City, now has
a quest for characters who are level 70 and do not yet
have a riding skill of 225. The quest will direct a
character to visit the appropriate riding instructor in
Shadowmoon Valley so that the player will know where
they can purchase the skill necessary to use a flying
mount.
- The icon for the Charged Crystal Focus has been
changed.
- The range of the Battery Recharging Blaster used in
the quest, "Recharging the Batteries" has been
increased.
- The Repolarized Magneto Sphere now only functions
within the Blade's Edge Mountains.
- Upon completion of the Ghostlands quest, "A Little
Dash of Seasoning", if a character still has the
Apothecary's Poison; it will be removed from their
inventory.
User Interface
- The Auction House UI has been much improved. The
useless categories have been removed (Plate-Cloak for
instance) and a number of additional sub categories have
been added. In addition, many items have had their
category changed so that they make more sense.
- The Auction house time periods have been changed.
Now items can be put up for sale for 12, 24, or 48
hours. The option to put up items for 8 hours has been
removed.
- Sorting of auction house searches has been
simplified so you can only sort by one column, and
automatic sub-sorts have been created for those columns
to be as useful as possible. In addition, sorting is now
done on the server so as you page thru results, items
will appear to be sorted across the entire results
instead of just the page you’re looking at.
- The Battle Map has been renamed to the Zone Map and
can be turned on for any zone rather than just PvP
objective zones. There is now a drop down in the world
map screen that allows you to choose when the zone map
should display.
- Items that have cooldowns will now display the base
cooldown time in the item tooltip.
- All players now have a tracking bubble on their
minimap. From that menu you can select a specific type
of vendor or npc to look for or you can select a
specific tracking type if your character has tracking.
Yes this means that hunters can take all of those
tracking buttons off of their action bars.
- Game objects that you can interact with will now
sparkle and display their name over the object to make
them more obvious.
- Questgiving objects will now display an exclamation
point above them when they have a quest for you. Quest
completion objects will display a question mark.
- Items with Metagems in them will now display the
gems required to activate the metagem and whether those
requirements have been met on the item tooltip.
- When you take damage and have a full screen UI up,
the edges of the screen will flash red so you know you
are under attack.
- Inspect distance has been increased to 30 yards.
- When you inspect another player, you can now see
their talent choices as well as their equipment.
- There are now options for displaying health and mana
values on your health/mana bars for you/your party/your
target and to display that information either as
percentages or as numbers.
- When you are possessing a target (Priest Mind
Control, Eyes of the Beast, using a Steam Tonk, etc),
you now get their action bar as your primary action bar
rather than having a mini action bar above your normal
action bar.
- The Mind Control and Possession action bar has been
revamped.
- You can now send up to 12 items in a single mail
message.
- When you have an outgoing mail open, you can
right-click on items to attach them to that outgoing
mail.
- When you have a trade window open, you can
right-click an item to move it to the trade window.
- When you have unopened mail, you can mouse over the
recent mail icon and get the name of the people who most
recently sent you the mail.
- When you speak with an NPC with a single function
(Banker, Flight Master, Etc) and who has no other gossip
options or quests you will go straight to their
functional pane rather than to the gossip pane. Most
importantly this means that clicking on a flight master
will bring up the flight path map directly rather than
the gossip pane with the option to bring up the flight
path map.
- Quests that are much below your level will now have
the tag (Low Level) in the gossip pane attached to the
quest. This will make it easier to tell which quest to
accept when a quest giver has both low and high level
quests.
- You can now set the loot threshold (/threshold) with
a word as well as the loot threshold number for an
instance-
/threshold Epic- also sets the party loot threshold to
Epic items or better quality
/threshold Rare-sets the party loot threshold to Rare
items or better quality
- Corpses that belong to someone in your party, but
that you cannot loot will say in the corpse mouseover
who has loot rights on that corpse. This will help
skinners who want to know who to talk to in order to
skin their corpse, as well as master looters when
special loot drops on a normal monster. Everyone will
then see that there is a monster that the master looter
has loot rights on.
- When an item drops that you cannot loot due to
uniqueness or other factor, you will get a chat message
letting you know what the item was that you passed
rolling on.
- If a player is looting a corpse and there are one or
more items on it that player cannot loot, the player
will still be able to see those items (although not able
to loot them). This only is for green or better quality
items. The cases this should affect are for the
profession recipes that only a player of that profession
can loot or when master looter is on and there is a
threshold or better item on the corpse.
- The raid panes that have been pulled out into the
gamefield should save their option settings between
sessions now.
- When raid bosses send an important message to the
center of your screen it will be larger and have an
effect that makes it more noticeable.
- The raid warning command now appears in a larger
font in the center screen and grows and shrinks slightly
when it appears to make it more noticeable.
- NPC's with level appropriate quests will now always
appear on your minimap as yellow exclamation points.
NPC's that have quests that you have completed will now
display as yellow question marks instead of yellow dots.
In addition flight masters that you have not yet gotten
the flight point for will display on the minimap as a
green exclamation point.
- Npc's will display an icon on mouseover that gives a
more specific indicator of their function rather than
just a gossip bubble. Questgivers will now show an
exclamation mark as their in game mouseover. Innkeepers
will show a hearthstone as their in game mouseover and
so on.
- When an Addon attempts to perform an action that is
prohibited in combat, you will get a chat message
"Interface action failed because of an AddOn". This only
occurs once per login.
- Many interface elements now display players in their
class color so you can easily recognize what class a
player is. Interface elements affected by this are LFG,
Guild, and Who.
- You can now pull the list of players in a channel
out of the Chat Channel windows and into the gamefield
by clicking and dragging the channel name onto the
gamefield. This list will show all the players in the
channel sorted by voice chat status.
- Voice chat will now display the nameplate for who is
talking when you are in a custom channel. Currently it
only displays the nameplate when you are in a
party/raid.
- Added a Use Hardware option. This should only be
used by advanced users with specific hardware
configurations, as it may significantly alter your sound
performance.
- When multiple people are talking in a voice chat
session, it will show the names of up to four people who
are talking at the same time.
- The value of the TargetNearestDistance setting is
validated at load time.
- If a non-standard refresh rate is selected in the
video options, it will now be saved.
- The Spell Detail slider setting has been reset to
the default setting. Prior to 2.3 the default for all
systems was the maximum setting which was not
appropriate for all hardware.
- Many On Use items now display the cooldown in the
item tooltip.
- The tooltip for Block on the character sheet now
displays the amount of damage reduced by a successful
block.
- New macro commands: /targetlastenemy, /targetlastfriend
- New macro command to target by entire name: /targetexact
- If you get a message "Interface action failed
because of an AddOn", this means that an AddOn
interfered with the Blizzard UI in some way. To diagnose
this, enter the following into chat "/console taintLog
1" and restart the game and try to reproduce it. If you
reproduce it, you can quit the game and search through
the file Logs\taint.log for the word "blocked" and mail
the log to the author of the AddOn listed there. Once
you have done this you can turn off logging by entering
the following into chat "/console taintLog 0”
- For more details on UI macro and scripting changes,
see the
UI & Macro forum.
World Environment
- Creature AI has been changed to no longer prioritize
attacking unfeared targets over feared targets.
- Gas clouds in Nagrand now produce motes of air.
- Gas clouds in Zangarmarsh now produce motes of water
instead of motes of life.
- The gas clouds in Netherstorm are now always
visible. Abilities on goggles that previously allowed
the player to detect these invisible gas clouds will now
show all gas clouds on their minimap instead. This will
stack with other tracking types.
- Stranglethorn Vale
- Saltscale Tide-Lords no longer have frost nova
- The fear on Mosh'ogg Lords is reduced
- Lowered the fireball damage of Defias Pillagers
- Increased the cooldowns on the heals of Kurzen
Medicine Men
- The standard Disarm ability that many creatures use
now has a duration of 5 seconds instead of 6 seconds.
- Sonic Burst now silences for 6 seconds instead of
10.
Bug Fixes
- An issue with spawn rates in Forge Camp: Terror and
Forge Camp: Wrath has been fixed.
- Fixed the position of one of the Box of Mushrooms
objects at Ango'rosh Stronghold for the quest, "Stealing
Back the Mushrooms".
- Fixed the position of a mineral node in the Blade's
Edge Mountains so that it is no longer floating in the
air.
- Fixed a problem with the directions in the quest,
"The Ultimate Bloodsport".
- Fixed a bug in the pet sheet stamina mouseover
tooltip that showed an incorrect health increase value.
- Fixed an issue with aura stacking and debuff
cooldowns when reapplying a debuff after being charmed.
- Reverse cooldowns are correctly refreshed when a
buff is reapplied by another player.
That will be all, carry on!
=SS1=Foxxxtracker - 12:43 hours 11/13/07
|
World of WarCraft Patch v2.1.2
World of WarCraft Increment patch
WoW-2.2.0.7272-to-2.2.2.7318-enUS-patch.exe
World of Warcraft Client Patch 2.2.2
The latest patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/
General
- Brewfest has begun and members of the Horde and
Alliance can enjoy a multitude of activities, quests,
items, and even Ram Racing. As Brewfest is about beer
and food, revelers can sample the best beverages
available in the world.
- Hallow’s End: Observed by both the Horde and the
Alliance, Hallow's End is the celebration of the break
between the Forsaken and the Scourge. Adventurers can
speak to innkeepers to get silly masks to wear during
their adventures, and much more. This is just one way to
celebrate Hallow's End.
- New Holiday World Event: The Headless Horseman
has been seen terrorizing local villages.
World Environment
- Added a new graveyard to the Southern Barrens.
- Added a new graveyard to the Western Plaguelands.
- Added a new graveyard to the Alterac Mountains.
- Added a new graveyard to the Searing Gorge.
- Added a new graveyard to the Badlands.
- Added two new graveyards to Tanaris.
- Added two new graveyards to Winterspring.
- Added two new graveyards to Stonetalon.
- Added two new graveyards to Un'Goro.
That will be all, carry on!
=SS1=Foxxxtracker - 21:56 hours 6/19/07
|
World of WarCraft Patch v2.2.0
World of WarCraft Increment patch
WoW-2.1.3.6898-to-2.2.0.7272-enUS-patch.exe
World of Warcraft Client Patch 2.2.0
The latest patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/
General
- Voice Chat - The new Voice Chat feature is now
available in game. Players will need to go into the
Options menu under Sound & Voice to activate it. Volume
sliders are available for the microphone, speakers, and
game-audio fade (which automatically lowers the game
audio when a voice communication is received), as is a
“push-to-talk” setting. Right-clicking on a player’s
name now includes the option to mute or unmute that
player. Muting another player blocks all voice chat from
him or her; the ignore feature now blocks both voice
chat and text chat from that player.For the Voice Chat
F.A.Q. visit the following links:
http://forums.worldofwarcraft.com/thread.html?topicId=942815291&sid=1
http://forums.worldofwarcraft.com/thread.html?topicId=1272012664&sid=1
- Chat Channels- New Chat Channel controls and
functionality are now available under the Chat tab in
the Social window of the interface. The interface will
now show the channels players are in or are available to
them, depending on the area of the world they are in,
along with the addition of new private channel controls.
- A new feature for reporting players as being AFK in
battlegrounds by right clicking has been added. When
enough reports are registered, a 60 second debuff will
begin to count down. Once the timer is up a new debuff
will appear that will prevent the player from gaining
any honor while it is on. This debuff can be negated as
soon as the player engages in PvP combat.
- Haste: Haste has been rebalanced. It has returned to
the ratios from the launch of Burning Crusade. Melee
attacks and spell casts will now benefit at identical
rates from haste. This change results in a reduction in
the benefit of haste for melee attacks and an increase
in the benefit for spellcasters.
- Troll Berserk: The spell haste on this ability was
incorrectly too high and has been corrected.
- Resilience Rating: The reduction to the percent
chance to get a critical strike now also reduces the
damage dealt by damage over time effects by the same
percentage.
- Daze: Defense skill will no longer reduce the chance
players have to receive the Daze effect when attacked
from behind by enemies.
- Area Spells: In some cases guards in neutral areas
would not aggro against pvp attacks from area spells.
That is now fixed.
- Corrected the damage modifier calculation for
Resilience when the attacker has bonus critical strike
damage.
- Power Regeneration: Any effect which triggers a
change in your rate of power regeneration (Mana, Rage,
Energy, Focus) will now cause an immediate reward of
some power at the old rate of increase, and then begin
new “ticks” of power at the new rate approximately 2
seconds later. This was done to improve functionality of
abilities such as Evocation and Innervate so that they
did not have wasted “ticks”.
- Mac Movie Capture: the Mac client can now capture
in-game video to QuickTime movie files using a
configurable choice of codec, resolution, and frame
rate. Two new entries have been added to the Key
Bindings dialog for start/stop recording and for
cancellation of a recording. For more detailed
configuration options please see the Mac Options panel
in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better
are required. Not all machines have enough performance
to smoothly capture video at high frame rates; end user
experimentation will be required to find appropriate
settings for each system.
- Pets are now affected by Paladin greater blessings.
- Kill Triggered Effects: Effects that trigger from
killing your target will no longer trigger from killing
your pet.
- Non-combat pets may not be selected as the target
for spells or abilities.
- Non-combat pets now have the tag "Companion" instead
of "Minion".
- Being attacked by guardians, such as summoned
Treants, will no longer automatically cause neutral
guards to attack you.
- Meeting Stones can no longer be used to summon
players that do not meet the level requirements.
- Damage and health leech effects always affect flying
players even if they are immune to the rest of the
spell’s affects while in flight.
PvP
- Dueling players may not use a Lightwell that they
didn’t create themselves.
- Battlegrounds
- Eye of the Storm: The points awarded from
capturing the flag now increase based on the number
of bases the capturing teams owns.
- Arenas
- Arena calculations have been modified. In
addition, the penalty for smaller arena teams (2v2,
3v3) has been slightly reduced.
- Items that are indicated as quest items in their
tooltips and have a "use" or "equip" ability will
not work in PvP arenas.
- Players will no longer be able to change armor
once an arena battle has begun. Changing armor will
still be available during the one-minute prep time
prior to the battle. Main hand, off hand and ranged
weapon swapping in combat remains unchanged.
Druids
- Cat Form (Night Elf) melee attack range was too
short compared to Tauren Cat Form and other attack
ranges. It has been increased.
- Cyclone: It is no longer possible to Cyclone two
targets at the same time in the outdoor world.
- Cyclone: Paladin Auras, Trueshot Aura, and Aspect of
the Pack will now be automatically reactivated when
Cyclone wears off of a victim who had one of the
abilities active.
- Enrage: If this buff is clicked off early, the armor
penalty it causes will now be removed as well.
- Enrage and Furor should no longer initiate combat,
though it will prevent rage decay for the duration.
- Entangling Roots: It is no longer possible to have
Entangling Roots on two targets at the same time in the
outdoor world.
- Entangling Roots: It is no longer possible to have
more than one rank of this spell active on a player.
- Force of Nature: Using this spell in a neutral town
will no longer cause its victim to be attacked by town
guards. It also will no longer cause nearby party
members to lose stealth.
- Hibernate and Entangling Roots duration against PvP
targets has been reduced to 10 seconds.
- Hurricane: This spell is now affected by area damage
caps. Its bonus damage coefficients have also been
increased.
- Hurricane: A tooltip error in rank 3 has been
corrected.
- Lacerate: The damage from this ability will now
stack properly when two different characters are
applying Lacerate to a target.
- Mangle: The duration remaining graphic will now
display properly for Mangle after it has been refreshed
on a target. It will also no longer sometimes apply the
Mangle debuff to nearby targets when the Mangle victim
is killed by Mangle.
- Nature's Grasp: This ability can now trigger while
the Druid is sitting.
- Tree of Life: The party aura from this shapeshift
now extends the full 40-yard radius as stated in the
tooltip.
Hunters
- Aspect of the Cheetah: This ability will now cause
Hunters to become dazed when struck while sitting.
- Aspect of the Pack: This ability will now cause
party members to become dazed when struck while sitting.
- Aspect of the Viper: This ability has received a
slight redesign. The amount of mana regained will
increase as the Hunter’s percentage of mana remaining
decreases. At about 60% mana, it is equivalent to the
previous version of Aspect of the Viper. Below that
margin, it is better (up to twice as much mana as the
old version); while above that margin, it will be less
effective. The mana regained never drops below 10% of
intellect every 5 sec. or goes above 50% of intellect
every 5 sec.
- Freezing Trap and Scare Beast duration against PvP
targets has been reduced to 10 seconds.
- Hunter's Mark: The duration remaining graphic will
now display properly for Hunter's Mark after it has been
refreshed on a target, and will properly consume mana
when recasting it to refresh its duration.
- Kill Command will not charge the hunter mana if
their pet is on passive.
- Kill Command no longer affects the Hunter’s current
target.
- Misdirection: Items used while Misdirection is
active will now consume a charge correctly.
- Steady Shot: The tooltip stating the percentage of
Attack Power gained by Steady Shot was inaccurate and
has been corrected. The damage remains unchanged.
- Volley: This spell is now affected by area damage
caps. Its bonus damage coefficients have also been
increased. It also correctly consumes charges of
Misdirection.
- Hunter Pets
- Raptors can now learn Dash.
Mages
- Arcane Missiles: Some procs were not triggered by
this spell and now will be (such as Eye of Magtheridon).
The tooltip for this spell will now update correctly
when a Mage is affected by spell haste.
- Blizzard: This spell is now affected by area damage
caps. Its bonus damage coefficients have also been
increased.
- Dragon's Breath: The movement-slowing component of
this spell is now properly considered a Snare. Immunity
and clearing effects will now work properly with it.
- Frost Nova: This spell is now affected correctly by
area damage caps.
- Molten Armor: This armor can now be triggered while
the Mage is sitting.
- Polymorph duration against PvP targets has been
reduced to 10 seconds.
- Slow: It is no longer sometimes possible to Slow two
targets at the same time in the outdoor world.
- Spell Steal now receives the proper amount of points
from a stacked aura.
Paladins
- Auras: Changing auras will no longer trigger effects
that occur when you cast a spell.
- Blessing of Freedom cooldown increased to 25
seconds.
- Blessing of Protection: This spell can no longer be
cast on others when stunned. It can only be cast on self
(to break the stun) under those circumstances.
- Blessing of Kings, Light, Might, Salvation,
Sanctuary and Wisdom increased to 10 minutes.
- Blessing of Sacrifice now has a 1-minute cooldown.
- Consecration will now properly hit large creatures.
- Greater Blessing of Kings, Light, Might, Salvation,
Sanctuary and Wisdom increased to 30 minutes.
- Guardian's Favor now increases duration of Blessing
of Freedom by 2/4 seconds.
- Eye for an Eye: This ability can now trigger while
the Paladin is sitting.
- Hammer of Wrath cast time reduced to .5 seconds,
global cooldown reduced to .5 seconds.
- Illumination: Paladins will now correctly gain mana
from this ability if they sit down to drink right after
a healing crit, and receiving mana from this ability
will no longer cause a Paladin who is sitting to stand
up.
- Judgement: The Judgement spells will no longer cause
triggered effects to go off twice.
- Redoubt: This ability can now trigger while the
Paladin is sitting.
- Reckoning: This ability can now trigger while the
Paladin is sitting.
- Righteous Defense: In some cases this ability would
fail to work properly when the Paladin casting it had
just been crowd controlled by a creature. That is now
fixed.
- Sanctified Judgement: This talent will now give the
correct amount of mana when used in conjunction with
Seal of Justice.
- Seal of Righteousness: The tooltip for this ability
has been improved. It now displays a different number
for one-handed weapons and two-handed weapons, and
adjusts to the speed of your current weapon. It displays
a single number, rather than a range of numbers for
different handedness and speeds.
- Seal of Vengeance: The damage from this ability will
now stack properly when two different characters are
applying Seal of Vengeance effects to a target.
- Seal of Vengeance duration increased to 15 seconds.
In addition, when Seal of Vengeance strikes a target
that already has 5 applications you will cause instant
Holy damage.
Priests
- Focused Power: This talent now increases the hit
chance of all components of Mass Dispel correctly.
- Inner Focus: This ability will no longer lose
charges when Shadowguard or Touch of Weakness is
triggered.
- Lightwell: The heals from this ability are now
increased by the bonus healing effects on the Priest.
- Mass Dispel: The portion of this spell that removes
immunity effects (Blessing of Protection, Ice Block,
etc.), now has a chance to be resisted, and will display
correctly to the combat log. It will no longer cause
Rogues and Druids in Cat Form to lose stealth.
- Mind Control: Creatures immune to this spell will
now cause an immediate error message rather than make it
seem like the spell succeeded with no effect.
- Mind Control duration against PvP targets has been
reduced to 10 seconds.
- Pain Suppression: This talent will now reduce the
chance for any buff on the Priest to be dispelled,
rather than reduce the chance of dispelling buffs cast
while it is active.
- Prayer of Mending: This spell can no longer jump to
an Imp with Phase Shift active. It will also no longer
cause the healed target to stand up.
- Prayer of Mending: This ability will now be
triggered when a player takes damage from effects placed
on friendly targets.
- Shadowguard: This ability will now work properly
even when the Priest is stunned, fleeing, or
incapacitated.
- Shackle Undead: It is no longer possible to have
Shackle Undead on two targets at the same time in the
outdoor world.
- Surge of Light: This ability now properly grants its
effects to one and only one casting of Smite each time
it activates. Interaction issues with Inner Focus have
been fixed.
- Touch of Weakness: This ability will now trigger
properly if struck while mounted.
Rogues
- Blade Flurry: This ability will now do damage to
secondary targets when the primary target takes no
damage due to a damage shield (such as Power Word:
Shield).
- Cold Blood: This effect will now be consumed by all
crits, including those against targets with damage
shields.
- Master of Subtlety: The bonus damage from this
talent is now properly removed when a Rogue loses
stealth from zoning.
- Sap: It is no longer possible to Sap two targets at
the same time in the outdoor world.
- Sap duration against PvP targets has been reduced to
10 seconds.
- Sword Specialization: This talent’s free extra
attacks can no longer trigger additional extra attacks.
Shaman
- Earthbind Totem: This totem will no longer break
Rogue stealth.
- Earth Shield: It is no longer possible to Earth
Shield two targets at the same time in the outdoor
world.
- Earth Shield is now canceled at logout.
- Elemental Focus: The free spell triggered by a
Lightning Overload will no longer consume this effect.
- Flametongue Weapon: Damage lowered slightly on rank
6 so that it is never better than rank 7.
- Focused Mind (Restoration) now reduces duration of
Silence/Interrupt mechanics by 10/20/30%.
- Lightning Shield: This ability will now work
properly even when the Shaman is stunned, fleeing, or
incapacitated.
- Nature's Guardian: This ability can now trigger
while the Shaman is sitting.
- Totems: Totems that grant only friendly beneficial
effects will no longer trigger attacks from neutral city
guards.
Warlock
- Banish, Seduction, Enslave Demon and Fear duration
against PvP targets has been reduced to 10 seconds.
- Death Coil: Immunity to Horror effects no longer
grants immunity to the damage portion of this spell.
- Demonic Knowledge: This effect will no longer
deactivate when the Warlock's pet is Banished.
- Drain Life: The tooltip for this spell will now
update correctly when a Warlock is affected by spell
haste.
- Inferno: This spell will now cause the Infernal's
attacks to put the Warlock into combat with neutral town
guards.
- Intercept (Felguard) will now cause damage to
targets that are immune to stun.
- Nether Protection: This ability can now trigger
while the Warlock is sitting.
- Nightfall: This ability can now trigger while the
Warlock is sitting.
- Rain of Fire: This spell is now affected by area
damage caps. Its bonus damage coefficients have also
been increased.
- Seed of Corruption: Dead targets will no longer be
erroneously counted toward the damage cap on this spell.
- Shadow Embrace: The effect from this talent will no
longer last indefinitely if applied while charmed by an
NPC.
- Unstable Affliction: This spell will no longer fail
when a Warlock deselects their target midway through the
cast.
Warriors
- A Warrior's Overpower will properly become available
when one of his Sword Specialization procs is dodged by
another player.
- Bloodrage should no longer initiate combat, though
it will prevent rage decay for the duration.
- Bloodrage: Warriors no longer remain in combat
indefinitely if this ability is active while zoning.
- Devastate: The duration remaining graphic will now
display properly for Sunder Armor after it has been
refreshed on a target by Devastate.
- Intercept will now cause damage to targets that are
immune to stun.
- Sword Specialization: This talent’s free extra
attacks can no longer trigger additional extra attacks.
Items
- Adamantite Bound Chest: These chests found in the
outdoor world now contain level-appropriate loot.
- Adamantite Bound Chest: These chests will no longer
contain Adamantite Bars.
- Adamantite Figurine: This item is no longer affected
by global cooldowns.
- Airman's Ribbon of Gallantry: The tooltip for this
item now lists the effect duration.
- Alliance Shaman Level 60 PvP Items: These now have
the correct costs.
- Ankhs now stack to ten.
- Ashtongue Talisman of Lethality: This trinket now
works properly with Kidney Shot.
- Avatar Raiment Set: The set bonus for Renew now
increases the duration of Renew by 3 seconds instead of
increasing the target's resistance.
- Black Qiraji Battletank: It is no longer possible to
cast a spell while boarding this mount.
- Blazefury Medallion: This item will no longer
trigger against targets affected by Sap.
- Blue Ogre Brew: This item now gives an error message
when you attempt to use it outside of the Blade's Edge
Plateaus.
- Cerebral Cortex Compound: This item's tooltip now
indicates it counts as an elixir.
- Characters with a full inventory who turn in a
Deathwing Brood Cloak to Sky Commander Keller in
exchange for an Apexis Crystal will now receive the
crystal in the mail.
- Corrected the sound made by many items when moved in
players' inventories.
- Corruptor Raiment Set: The pet healing bonus from
this set is now triggered from damage dealt instead of
damage received, at a lower percentage. Damage over time
spells will trigger it correctly.
- Corruptor Raiment: The heal from this set bonus can
no longer be a critical heal.
- Crown of the Sun: This item now makes the correct
sound when moved in inventory.
- Crystalweave Bracers: This item now makes the
correct sound when moved in inventory.
- Cyclone Regalia: The tooltip on the Energize bonus
has been altered to state this bonus only reduces the
base mana cost of the spell.
- Darkmoon Card: Madness: This item will no longer
trigger from using Demonic Sacrifice on a pet.
- Darkmoon Card: Crusade: This item can no longer
trigger from Mind Soothe, Soothe Animal, or Mind Vision.
- Deathmantle Armor Pieces: These items now make the
correct sound when moved in inventory.
- Defiler's Plate Spaulders: Honor cost of this item
corrected to its intended value.
- Demonic Bulwark: This item incorrectly had a base
amount of bonus healing in addition to its random stats.
That base bonus healing has been removed.
- Design: Mystic Dawnstone: This recipe for a +8
resilience-rating gem will now always have a copy on the
vendor initially when Halaa is captured by a faction and
when the vendor restocks.
- Enriched Terocone Juice: Using this item will no
longer trigger a cooldown for using all other food and
drink. Its purchase price has also been corrected.
- Essence Infused Mushroom: This item can now be
disenchanted.
- Eye of Arachnida: This item's 3rd charge will now
work correctly. However, an item with 0 charges will
remain, and this item is now unable to be vendored or
disenchanted.
- Faceplate of the Impenetrable: This item now makes
the correct sound when moved in inventory.
- Fel Reaver’s Piston: This item will no longer be
triggered by the healing generated by Vampiric Embrace.
- Figurine of the Colossus: This item is no longer
affected by global cooldowns.
- Figurine of the Colossus: This item is now useable
when the user has no mana.
- Flasks: Various tooltips have been adjusted for
consistency.
- Formula: Enchant Chest - Major Resilience: Corrected
a tooltip error.
- Formula: Enchant Cloak - Dodge: This enchanting
recipe is now available from the Lower City
Quartermaster. The reagents required have been adjusted
to match the level 70 content.
- Formula: Enchant Cloak - Greater Fire Resistance:
The reagents required for this recipe have been adjusted
to better match the level 70 content.
- Formula: Enchant Cloak - Greater Nature Resistance:
The reagents required for this recipe have been adjusted
to better match the level 70 content.
- Formula: Enchant Cloak - Stealth: This enchanting
recipe is now available from the Cenarion Expedition
Quartermaster. The reagents required have been adjusted
to match the level 70 content.
- Formula: Enchant Cloak - Subtlety: This enchanting
recipe is now available from the Thrallmar Quartermaster
and Honor Hold Quartermaster. The reagents required have
been adjusted to match the level 70 content.
- Formula: Enchant Gloves - Superior Agility: This
enchanting recipe is now available from the Keepers of
Time Quartermaster. The reagents required have been
adjusted to match the level 70 content.
- Formula: Enchant Gloves - Threat: This enchanting
recipe is now available from the Sha'tar Quartermaster.
The reagents required have been adjusted to match the
level 70 content.
- Formula: Enchant Weapon - Greater Agility: This
enchanting recipe is now available from the Violet Eye
vendor.
- Gizzard Gum: This item's tooltip now indicates it
counts as an elixir.
- Greater Rune of Warding: Due to persistent bugs with
its design, this item has been redesigned for patch 2.2.
It now enchants a piece of chest armor so it has a
chance per hit of giving you physical damage absorption.
- Grips of Silent Justice: This item now makes the
correct sound when moved in inventory.
- Ground Scorpok Assay: This item's tooltip now
indicates it counts as an elixir.
- Heavy Fel Iron Chest: These chests found in the
outdoor world now contain level-appropriate loot.
- Horde Paladin Level 60 PvP Items: These now have the
correct costs.
- Increased the duration of the Mystical Skyfire
Diamond’s cast speed buff to 10 seconds.
- Incarnate Raiment Set: The Flexibility buff from
this set is no longer removed by taking damage.
- Kronk's Grab Bag: This bag will now always contain
some item.
- Insignia of the Alliance: This item now indicates it
removes effects instead of dispelling them.
- Insignia of the Horde: This item now indicates it
removes effects instead of dispelling them.
- Leggings of Beast Mastery: The stamina and armor
granted by this item for your pet have been increased.
- Leggings of Divine Retribution: This item now makes
the correct sound when moved in inventory.
- Lesser Rune of Warding: Due to persistent bugs with
its design, this item has been redesigned for patch 2.2.
It now enchants a piece of chest armor so it has a
chance per hit of giving you physical damage absorption.
- Lesser Ward of Shielding: This item was not
providing any benefit to the user or placing a buff icon
on them. It is now functioning properly.
- Libram of Avengement: The tooltip for this item now
specifies it only works with the damaging Judgements
(Command, Righteousness, Vengeance, Blood).
- Lionheart Champion: This item now has a sound effect
on its proc.
- Lionheart Executioner: This item now has a sound
effect on its proc.
- Lung Juice Cocktail: This item's tooltip now
indicates it counts as an elixir.
- Mark of Defiance: This item is now triggered from
landing harmful spells on a target, instead of just
direct-damage spells.
- Marshal's Silk Cuffs: Critical strike rating on this
item now the same as General's Silk Cuffs.
- Medallion of the Alliance: This item now indicates
it removes effects instead of dispelling them.
- Medallion of the Horde: This item now indicates it
removes effects instead of dispelling them.
- Merciless Gladiator’s Barrier: This spell damage
shield has been added to the arena vendor.
- Merciless Gladiator’s Legguards: This item now
appears as a kilt.
- Merciless Gladiator's Plate Helm: The melee hit
rating on this item has been changed to hit rating (it
now applies to melee and ranged).
- Merciless Gladiator's Plate Helm will now properly
hide facial hair.
- Merciless Gladiator’s Redoubt: This healing shield
has been added to the arena vendor.
- Merciless Gladiator’s Ringmail Helm: This item will
disable hair from being displayed.
- Merciless Gladiator’s Leather Spaulders: Critical
strike rating was too low and has been fixed.
- Merciless Gladiator's Touch of Defeat: This item now
has a fire shoot animation to match its damage type.
- Mr. Pinchy: Items received from Mr. Pinchy when your
inventory is full will now be mailed to you.
- Mystical Skyfire Diamond: Channeled spells will now
properly consume the Focus effect.
- Netherblade armor now has the correct sounds
associated with it.
- Oil of Immolation: Tooltip error corrected.
- Pendant of the Violet Eye: This item will now
trigger properly from spells that cost a percentage of
base mana.
- Power Infused Mushroom: This item can now be
disenchanted.
- Red Ogre Brew: This item now gives an error message
when you attempt to use it outside of the Blade's Edge
Plateaus.
- Rift Stalker Armor: The pet healing set bonus now
heals for a percentage of damage dealt by the Hunter.
- R.O.I.D.S.: This item's tooltip now indicates it
counts as an elixir.
- Sagefish Delight: The buff from this item has been
modified to work the same as all other mana per 5 buffs
and displays correctly on the character sheet.
- Schematic: Fused Wiring: Vendors who sell this
recipe will now properly restock it after a period of
time.
- Sheen of Zanza: This item's tooltip now indicates it
counts as an elixir.
- Shiny Red Apple: Druids in animal forms can no
longer eat this food item.
- Shuriken of Negation: Item level and stats increased
to match other items from Gruul.
- Six Demon Bag: The damage spells cast by this item
no longer benefit from a player’s bonus spell damage
effects.
- Skyguard Rations: Tooltip error corrected.
- Skyguard Silver Cross: The tooltip for this item now
lists the effect duration.
- Skyshatter Raiment: The bonuses in this set have had
the spells they affect swapped.
- Skyshatter Regalia: The Totemic Mastery set bonus
will no longer force the Shaman to stand up and stop
eating and drinking.
- Slayer's Armor: The set bonus for Sinister Strike,
Backstab, and Mutilate now also works for Hemorrhage.
- Smoked Sagefish: The buff from this item has been
modified to work the same as all other mana per 5 buffs
and displays correctly on the character sheet.
- Spirit of Zanza: This item's tooltip now indicates
it counts as an elixir.
- Spyglass of the Hidden Fleet: This item is now
useable by shapeshifted Druids.
- Staff of Natural Fury: Tooltip clarified to indicate
it reduces the base mana cost of shapeshifts, not the
final cost.
- Stormstout: Corrected the tooltip due to
capitalization inconsistency.
- Swiftness of Zanza: This item's tooltip now
indicates it counts as an elixir.
- Talon of Al'ar: The bonus damage to all Shot
abilities now provides the full bonus to Scatter Shot
and Silencing Shot.
- Talasite Owl: The effect from this item will now
last its intended full duration.
- The blood elf paladin quest reward Scourgebane now
works against demons as well as undead.
- Trappings of the Unseen Path Set: The buff on your
pet from this set bonus will no longer appear to be
constantly running out and refreshing.
- Trogg Ale: Corrected the tooltip due to
capitalization inconsistency.
- Unstable Talasite: The tooltip on this gem now
indicates it counts as blue and yellow, and it behaves
accordingly.
- Veteran’s Scaled Belt: Stats have been adjusted to
correct budget.
- Veteran’s Scaled Greaves: Stats have been adjusted
to correct budget.
- Voidheart Set: The tooltips for the two-piece
bonuses have been adjusted slightly so that there is no
longer a blank set bonus. The functionality of the set
bonus was unchanged.
- Warbringer Armor Set: The bonus from Revenge will
now apply correctly to Shield Slam.
- Wild Draenish Vest: This item now makes the correct
sound when moved in inventory.
- Windrider Mounts: These items now make the correct
sound when moved in inventory.
- Winterfall Firewater: This item's tooltip now
indicates it counts as an elixir.
- Wolfshead Helm: This helm will no longer give twice
the rage it was intended to give.
- World Breaker: The bonus from this item being
triggered will no longer fade before it can provide its
benefit.
Professions
- Various crafting recipes have been added to the
Violet Eye faction vendor.
- Triggered Effects: Tradeskill recipes will no longer
trigger items that are designed to be triggered by only
combat spells.
- Alchemy
- Flask of Shadow Fortification will transform
into the Flask of Pure Death. This new flask
increases Frost, Fire, and Shadow spell damage.
- Flask of Arcane Fortification will transform
into the Flask of Blinding Light. This new flask
increases Holy, Nature, and Arcane spell damage.
- A new flask that increases all resists and stats
has been added to the Violet Eye reputation vendor.
- Blacksmithing
- Changed the set bonuses afforded by Fel Iron
Plate to increase hit chance and Strength.
- Added a new recipe for Ragesteel Shoulders that
drops from an unknown creature in Shadowmoon Valley.
- Reduced the number of pieces required to get the
benefits of the Ragesteel set bonus.
- Enchanting
- Nexus Transformation: This recipe to transform a
Nexus Crystal into a Small Prismatic Shard has been
added to some Enchanting trainers.
- Small Prismatic Shards: This recipe to transform
a Large Prismatic Shard into 3 Small Prismatic
Shards has been added to some Enchanting trainers.
- Large Prismatic Shard: It is no longer possible
to gain skill points in Enchanting from this recipe.
- Engineering
- Reduced the cooldown on the engineer-made
Parachute Cloak.
- Jewelcrafting
- Added a recipe for Steady Talasite to the Halaa
vendors. This new recipe requires Halaa Research
Tokens to purchase and creates a superior green gem
that grants Resilience and Stamina.
Quests
- "Banish the Demons" now rewards either a Darkrune or
a Fragmented Darkrune. Five fragmented Darkrunes can be
combined to create a Darkrune.
- During the quest, "The Smallest Creatures", the
marmot's stealth ability is working once again.
- Firewing Warlocks are less likely to want to engage
in melee combat.
- Fixed an issue wherein a character with a Darkrune
would not be able to turn it in to Gahk in return for a
Crystalforged Darkrune unless they first completed the
daily quest "Banish More Demons" that day.
- In the "Bad Medicine" quest in Stranglethorn, Jungle
Remedies can now be found on Jungle Fighters.
- In Hillsbrad, additional Syndicate Papers were added
to the Corahn's Dagger subzone Syndicate camp. Quest
text was changed to reflect this.
- In the "Bomb Them Again" quest, the cooldown of the
Skyguard bombs was decreased to 5 seconds (was 10).
- In the "Relic's Emanation" quest, the money reward
was decreased while the Ogri'la faction reward was
increased.
- Mawg Grimshot's flavor events have been fixed.
- Resolved issues with Obsidia, Rivendark, Insidion,
and Furywing sometimes not responding to their eggs
being used.
- The duration of the Apexis Relic and Apexis Monument
beams was slightly reduced, to more easily separate 2
back-to-back beams.
- The following Quest Objects will no longer briefly
despawn when looted: Mythology of the Titans, Compendium
of the Fallen, Maiden's Folly Charts, Maiden's Folly
Log, Spirit of Silverpine Charts, Spirit of Silverpine
Log.
- Various issues breaking the "Showdown" quest fight
have been resolved.
Dungeons and Raids
- Tempest Keep and Coilfang raid bosses will now all
drop at least 3 items each.
- Auchindoun- Heroic Sethekk Halls
- Polymorph should no longer affect the main tank.
- Auchindoun-Shadow Labyrinth
- The recast time for the Shadow Word: Pain cast
by Cabal Shadow Priests has been increased.
- Black Temple
- Saber Lash tanks will no longer be knocked back
by Sinister Beam or hit by Fatal Attraction, even if
they dodge or parry the attack.
- Mother Shahraz will now pick a new beam to cast
after every 3rd beam instead of after every 5th.
This means she is much less likely to cast the same
beam many times in a row.
- Fatal Attraction now deals 750 damage on the
first tick, 1500 on the second, 2250 on the third,
and 3000 on all subsequent ticks.
- Prismatic Shield is now more fun. Specifically,
Mother Shahraz now takes bonus damage from one
school when she is resistant to its opposite. Her
resistances now change randomly every 15 seconds and
are capped at 25%.
- Caverns of Time- Battle of Mount Hyjal
- Faction and loot rewards has been added to
non-boss mobs in the Battle of Mount Hyjal raid
event. The faction awarded by bosses has been
decreased to balance this.
- The health of Jaina and Thrall have been
increased again from their temporarily lowered
values. They should be able to absorb quite a bit
more incidental damage during the event.
- Archimonde has received several adjustments and
fixes to prevent some of the harder to counter
combinations of his abilities. Archimonde's Soul
Charge silence has been lowered in duration to 4
seconds, and the death of the Priest with Spirit of
Redemption will no longer create two Soul Charges.
The casting time of Archimonde's fear has been
increased to 1.5 seconds, and he should now use his
Fear ability on a much more consistent interval.
Archimonde will also no longer cast Grip of the
Legion on very far away targets.
- Archimonde will no longer cast Grip of the
Legion on targets that have just been hit with Air
Burst.
- Caverns of Time- Black Morass
- Increased recast time on Shadow Bolt Volley on
Rift Keeper, also reduced damage on Heroic.
- Reduced hit points of Infinite Executioners on
Heroic.
- Decreases the maximum possible stacks of
Temporus' Mortal Wound from 10 to 7.
- Increased recast time for Temporus' Hasten spell
on Heroic.
- Caverns of Time- Escape from Durnholde Keep
- When the limit on Thrall respawns after event
failure has been reached, the Epoch Hunter will now
properly despawn.
- Human Illusion: This effect in Old Hillsbrad
will no longer be applied to Dwarf and Human Priests
when they exit Shadowform.
- The composition of the pulls around the barracks
in Durnholde Keep is now more consistent. Players
should no longer face more than two Riflemen, or
more than one Warden.
- The group of guards underneath the bridge has
been removed in Heroic difficulty.
- The Thrall escort event now allows 20 tries at
completing the event instead of 3.
- Coilfang Reservoir: Serpentshrine Cavern
- Coilfang Priestesses no longer perform Spirit of
Redemption.
- Underbog Colossus' Acid Spray is now somewhat
less dangerous.
- Underbog Colossus' Spore Quake now has a shorter
duration.
- Greyheart Tidecallers' Virulent poison is now
less deadly.
- Serpentshrine Sporebats now charge less
frequently.
- Greyheart Nether-Mages now blink less
frequently.
- Serpentshrine Lurkers have had their damage
output reduced.
- Hellfire Citadel: Shattered Halls
- The melee damage dealt by Shattered Hand Reavers,
Shattered Hand Legionnaires, Shattered Hand
Heathens, and Rabid Warhounds in Heroic Mode has
been reduced.
- Karazhan
- Nightbane's Distracting Ash can now be removed
with Cloak of Shadows.
- Tinhead in Karazhan is now immune to bleeds.
- Romulo and Julianne now clear all negative
effects on themselves before they come back from
"death".
- Scholomance
- Ras Frostwhisper's Frost Armor Chilled effect is
now properly classified as a snare mechanic.
- Tempest Keep: Arcatraz
- The Devastate cast by Unbound Devastators now
does Physical damage.
- The recast time for the Deafening Roar spell
cast by Unbound Devastators has been increased on
Heroic mode.
- Wrath-Scryer Soccothrates' Knock Away can no
longer be dodged or parried. This will help prevent
the catastrophic placement of multiple flames on top
of each other.
- Harbinger Skyriss casts his Fear spell less
often.
- Tempest Keep: Botanica
- The time between casting of Thorgrin the
Tender's Hellfire has been increased.
- The time between casting of Thorgrin the
Tender’s Sacrifice has been increased in Heroic
Mode.
- Thorgrin the Tender’s Enrage ability now
increases his melee damage by 75% instead of 110%.
- Tempest Keep: Mechanar
- Raging Flames in the Nethermancer Sepethrea
encounter have had their movement speed reduced
slightly in heroic mode.
- The Arcane Servants summoned by Sunseeker
Netherbinders are now properly classified as Arcane
Elementals, deal less melee damage and have fewer
hit points.
- Tempest Keep: The Eye
- The spells cast by High Astromancer Solarian
have been extensively reworked. Wrath of the
Astromancer is a now completely different in
function. Mark of the Astromancer has been renamed
to Light of the Astromancer and no longer reduces
Arcane resistance. A player's Arcane Resistance now
also provides normal damage mitigation to Solarian's
spells.
- Phoenix-Hawk Hatchlings now use Wing Buffet less
frequently.
- Crimson Hand Centurions now deal less damage
with Arcane Flurry.
- Crimson Hand Battle Mages have had their Frost
Attack damage reduced.
User Interface
- Cast sequence macros no longer get stuck at feral
druid abilities.
- Toggling the world map can be bound to an extended
mouse button.
- Improved the handling of items with charges on the
action bar.
- Fixed an issue where moveable frames would end up
off screen after changing either to or from a widescreen
resolution.
- Fixed an issue where moveable frames would end up
off screen after changing the UI scale.
- Fixed issue where font strings would get clipped
when the UI was scaled.
- The pitchLimit console command has been re-enabled.
- Conditional macros with multiple targets will use
the appropriate context sensitive target for visual
range feedback.
- Conditional macro processing has been greatly
optimized.
- Macros with specific cast targets will no longer
cast on your current target if the specified target
doesn’t exist.
- Warlocks can no longer get both Fel Stamina and
Sacrifice Shield using a macro.
- For additional notes on Lua and XML changes please
visit the
UI & Macros Forum.
World Environment
- The following old-world factions have had their
acquisition rate significantly increased: Cenarion
Circle, Argent Dawn, Timbermaw Hold.
- If you get a positive reputation from combat you
also get the corresponding opposite reputation
reduction.
- Adjusted Yowler's level to 20 (from 25).
- Adjusted the level of Redridge Bashers and Alphas.
- Arcane Missiles: When cast by creatures, this spell
will now properly cause activation of pets set to
defensive mode.
- Azuregos: The tooltip on this creature's Frost
Breath now correctly indicates Frozen rather than
impairing movement.
- Chieftain Mummaki: This creature can now be
pickpocketed.
- Crypt Fiends around Azeroth and at Hyjal Summit are
now more totem friendly.
- Doctor Maleficus: This creature can now be
pickpocketed.
- Dragonmaw Peon: The creature now has the correct
pickpocket loot.
- Fel Corrupters in Blade’s Edge Mountain are now less
potent.
- Fixed an improper dialog option on Carolyn Ward, a
Rogue Trainer in Undercity, when the player's
Lockpicking was 300-324.
- Highlord Mastrogonde: This creature now always drops
at least a good quality item.
- Kataru: The totem cast by this creature will now be
treated as a totem, rather than as a creature.
- Markaru: This creature is now skinnable.
- Minor Fairbreeze Village fixes: The general goods
vendor was moved from home to the lower inn, the pet
vendor was moved from the upper inn to home, the upper
inn is now flagged as an inn.
- Mo’arg Doomsmith: This creature now drops Marks of
Sargeras rather than Marks of Kil’jaeden.
- Monstrous Kaliri: This creature now has loot and
will give reputation.
- Quest target Fel Spirits are now considered undead.
- Vindicator Aeus in the Aldor bank is no longer
attackable by players who are members of the Scryer
faction.
- Sethekk Ravenguard: The Howling Screech from this
creature is now properly considered a Snare, and is
clearable by Escape Artist and other abilities that
remove Snares.
- Skettis Windwalker: The Cyclone effect from this
creature can now be cleared by PvP trinkets and Bestial
Wrath/The Beast Within.
- Skulloc Soulgrinder in Blade's Edge now correctly
summons Sundered Ghosts to aid him in battle.
- Void Reaver: The Arcane Orb ability used by this
creature will now correctly Daze players affected by
Aspect of the Pack or Aspect of the Cheetah.
- Void Terror: This creature is now skinnable.
- Wyrmcult Blackwhelp: This creature now can be
skinned but can no longer be pickpocketed.
- Blackrock Spire: The gems for the Seal of Ascension
are now a 100% drop from Overlord Wyrmthalak, War Master
Voone and Highlord Omokk.
- Wailing Caverns: The Druids of the Talon will no
longer permanently flee.
- Blackfathom Deeps: Several creatures will no longer
permanently flee.
- Temple of Atal'Hakkar: Several creatures will no
longer permanently flee.
Mac
- Additional graphic optimization utilizing AltiVec
for PowerPC-Mac and SSE for Intel-Mac. This provides
some performance benefit on systems where vertex
animation shaders are either unavailable or disabled
(recommended on systems with Intel integrated video).
- Mac Options dialog has been added to the primary
options panel. This dialog offers configuration options
for any features that are presently unique to the Mac
client, such as iTunes Remote and Movie Capture.
- New iTunes Remote configuration options have been
added to the Mac Options panel.
Bug Fixes
- Fixed problem where players could be disconnected by
clicking on an item link in cross-server battlegrounds.
- Pets will no longer chase players that Vanish.
- Pets no longer follow enemies after being revived.
- Stacked items will no longer disappear from a
player’s inventory when zoning multiple times.
- The WoW client on Windows no longer defaults to
800x600 video resolution if the WoW resolution is higher
than the desktop resolution when going from fullscreen
mode to windowed mode.
- The Temple Concubine's polymorph no longer has the
pig icon appearing when it sheeps a player but now shows
the proper sheep icon.
- Players using ranged attacks while under the
shapeshift effects of Torment of the Worgen, will now
play attack animations
- The Toxic Spore Bats in the Lady Vashj encounter
will now properly despawn if the raid party wipes.
- Toxic Spores in the Lady Vashj encounter can no
longer kill phase shifted imps.
- Anzu can no longer be kited far from his spawn point
and will properly leash.
- The Doomguard Punisher will no longer hit players
not involved in the Legion Ring Event.
- Dressing room models for females are now showing the
correct head when transformed into a Fel Orc via the
Dragonmaw Illusion.
- The trash pulls in the Grand Promenade will now shut
off after the Blood Elf Council are killed.
- Players can now accept daily quests even after their
daily quest limit has been reached.
That will be all, carry on!
=SS1=Foxxxtracker - 11:20 hours 9/25/07 |
World of WarCraft Patch v2.1.2
World of WarCraft Increment patch
WoW-2.1.1.6739-to-2.1.2.6803-enUS-patch.exe
That will be all, carry on!
=SS1=Foxxxtracker - 21:56 hours 6/19/07 |
State of the Clan Address
As of the past several weeks, =SS1= appears
to have had a crisis of faith in its future. This seems to
be in large part to clan members real life endeavors and
their desire to step away from the computer to enjoy life,
family, or even muddy Jeep trails outside of game. No =SS1=
member should be faulted for wanting to experience more in
life than gaming.
It should be stated that clan services will
remain in place and continue to be in place for as long as
people choose to associate with each other here. Even in the
event that the direction of =SS1= were to change away from
gaming, I am confident that there would still be some sort
of community presence here in one way or another.
It should also be noted that I have been in
contact with CDW with the help of one of our members in
order to purchase a brand new honest to goodness "server"!
The server will cost a little over $2,100 but it will be
well worth the investment.
-
HP
ProLiant ML310 G4
>
3.4GHz
Intel Pentium D 945 Processor
>
4MB Cache
>
1GB RAM
>
SATA/SAS Drive
>
DVD-ROM
>
10/100/1000Ethernet
>
5U Tower
-
HP
Smart Array E200/128 BBWC Controller -
storage controller (RAID) - SATA-
>
SATA-150 / SAS
> 300 MBps
> RAID 0, 5, 10
> PCI Express x4
-
HP
BBWC Enabler memory - 128 MB - DDR
>
128 MB
>
DDR
-
HDD x 4
> 250GB
> hot-swap
> 3.5"
> SATA-150
> 22-position plug
> 7200 rpm
|
This new server will allow Foxxx Networx
(me) to host and maintain reliable web services for a
long time to come.
Aside from maintaining web services, I
hope to have our DCON or possibly a 2142 server back up and
running as well. Foxxx Networx (me) has had 3 systems
take a complete crap in the last couple weeks. 2 of
which were servers the other being a system I had hoped
would take the place of a server temporarily. With the
addition of the new ProLiant server I will be able to
use the system that's currently being used for web to
run a Battlefield server. I am also hoping to repair the
old systems but my primary concern is acquiring the new
ProLiant server.
As far as games played here at =SS1=
myself and some others have started playing games from
the Battlefield series again, others remain loyal to
World of WarCraft. I believe the key to =SS1='s
endurance as a gaming community are its members and
their ability to be flexible.
Even though =SS1= may be in a status of
change, it should be remembered that we have been an
existing clan for a little over 3 years now. April of
2004 =SS1= first entered the scene in Desert Combat. In
the 3 years of our existence, we have played several
first person shooters and a few MMORPG's.
The entire Battlefield series, Half Life
2, CSS, DoDS, FEAR, Tribes, Tribes Vengeance, Far Cry,
City of Heroes and World of WarCraft have all had a stay
at =SS1= however short lived some of them have
been.
I think the future of =SS1= as a gaming
community and maintaining a presence in that community
is good. Others will come to the clan and carry the
torch into the future. We need to do our best to help
guide and instill the ideals of the past to the future
in a way that maintains our clans heritage while at the
same time incorporating the best of what gaming has to
offer.
So whether it be some where in Outland,
El Alamein, Cerbere Landing or some other place of
battle, you will more than likely see =SS1= there.
Long Live the Fighters!
That will be all, carry on!
=SS1=Foxxxtracker - 13:54 hours 5/6/07 |
Download Battlefield 2142 Patch v1.25
Filename:
BF2142_Update_1.25.exe
Author: EA Games
Size: 287.8 MB
Created: 10/17/2006
Updated: 4/24/2007
Downloads:
135,176
BF2142_Update_1.25.exe
Greetings!
The 1.25 update is here and we wanted to say “Thank You” to
all the players who visited the Beta servers and Forums to
play and talk about the changes. Thanks to everyone who flew
gunships, spammed APMs, and fired the SAAW at those gunships
and transports so this update can continue the trend of
improving the Battlefield for everyone’s enjoyment. Here is
the final change list for 1.25 which will be available
starting at 5pm CET / 4pm GMT / 11am EST / 8am PST:
-
Fixed PAC Titan geometry exploit: Players
may no longer sink into the hull of the PAC titan to
freely attack defenders, consoles and the core.
-
Fixed EU Titan geometry exploit: Players
may no longer sink into the hull of the EU Titan to
freely attack defenders, consoles and the core.
-
Fixed Squad Leader Drone bug: The spawn
placement of the SL drone has been raised to prevent
instances where the drone would kill the Squad Leader.
-
APM Tuning: The detection radius for
Anti-Personnel Mines has been reduced. Players will need
to walk much closer to APMs in order to set them off.
The blast radius of the APM has also been decreased.
-
Fixed radar grenade bug: The bug which
caused the radar grenade to sometimes not appear on
players’ mini-map has been fixed.
-
Fixed Bridge at Remagen Exploit: Players
will no longer be able to move inside the west facing
slope on the bridge.
-
Moding addition: Editing for ‘Physics.
AirDensityZeroAtHeight’ has been added.
-
Moding addition: The command
‘object.listObjectsofTemplate’ has been re-added to the
rcon_invoke command list.
-
Improved SAAW missile tracking: The SAAW
will now consistently track all airborne targets. The
missiles still require visual lock to be maintained in
order to seek targets.
-
Improved Gunship missile tracking: The
Gunship missiles will now correctly track all other
airborne targets. Please note that the missile behavior
when fired at ground targets is unchanged
-
Improved Gunship Gunner Cannon: The
projectile speed and damage for the gunner position
cannon has been increased for both gunships.
-
Static AA missile tracking improvement:
The EMP missiles fired from the static AA has been
improved to properly track when locked on to enemy
ships.
-
Static AA Missile lock on range
decreased: The range which static AA may lock onto ships
has been reduced to allow ships ‘spaces of safety’
around the maps.
-
Fixed Gunship and Transport Ship Active
Defense: A tail section for each of these ships was not
properly covered by active defense. This has been
corrected to fully protect all ships. Please note that
the visual effect for active defense has not changed.
-
Gunship TV Missile Adjustment: Damage for
Gunship TV guided missiles has been slightly increased
-
Fixed fence exploit: Bullet deviation has
been added to all fences to prevent a game play exploit.
Please note that players behind fences will be more
difficult to hit at medium-long ranges due to this
change
-
Duplicate CD- Key issue: Changes to the
CD key check to help prevent issues where players
receive a duplicate cd-key error when joining servers.
-
LMG Adjustments: The Bianchi and Shuko
have been normalized in their settling rates to correct
a minor imbalance.
-
Automatic Drone adjustment: Health points
for the Sentry Gun, Accipiter and Otus drones have been
reduced.
-
Sentry Gun targeting adjustment: Sentry
guns will now take slightly longer to fire on their
targets. The sight range for the sentry has also been
slightly reduced.
-
Fixed Medic Hub bug: Fixed a bug where
players would occasionally receive a new medical hub
immediately after it was deployed
As
we begin to enjoy the warmer days here in Stockholm our
sights to the coming summer and the plans to continue
improving Battlefield. One event we hope to make a regular
occurrence for our players is to ‘Challenge DICE’. So far we
have met two excellent teams on the 2142 Battlefield. If you
and 9 other friends want to take on DICE then head over to
the
EA forums and declare yourself!
Also keep your knife sharp as another DICE Dog Tag event is
on the horizon.
-The DICE Live Team
That will be all, carry on!
=SS1=Foxxxtracker - 20:08 hours 4/24/07 |
=SS1= launches it's new Desert Conflict server!
You can find us here:
Come join us on =SS1='s new DCon server.
If you have XFire just click on the link below!
That will be all, carry on!
=SS1=Foxxxtracker - 12:59 hours 4/14/07 |
Desert Conflict comes to
=Skull Squadren 1=
Its been long waited and much anticipated by
thousands of Desert Combat junkies, Desert Conflict is now
here. I will have to admit I had almost lost hope of the mod
ever making its way to the downloads section of fileplanet,
but at long last it has.
I have decided to open an active division for
anyone wanting to play DCon here at =SS1=. Although there
have been no announcements for actual ladder competition for
the mod I can see it happening before to long. If you are
already a member of =SS1= and would like to take part,
please don't hesitate to sound off in the forums. If you're
stopping by and not a member but would like to be part of
the =SS1= DCon team, click on the "Join =SS1=" link to the
left and fill out an app, as well as register in the forums
and introduce yourself. New recruitment policies will be
drafted for DCon soon and posted on our join us page for
DCon, so keep a sharp eye out for them.
I have already been approached by members of
the Battle Field community to put up a DCon server. I plan
to do that just as soon as I can, besides the fact that we
will need one for our selves anyway. Until we get a server
up I would like to see =SS1= members playing DCon to make an
effort to pub together as often as possible when they are
playing. So it looks like its time to dust off your XFire
and get back into the swing of things.
I want to say
thank you to all devs @ DCon
that stuck to their guns and got it finished and released to
the public. We owe you more than we could ever repay and are
in your debt. We here at =SS1= hope that your efforts are as
well received throughout the rest of the Desert Combat and
BF community. You have done an excellent job on the initial
release of this mod and we look forward to all the
improvements you have for us in the future.
Now, who would I be if I didn't offer it as a
download here at =SS1=.
Well the wait is over, and here it is.
Download Battlefield 2 - Desert Conflict
v0.1 Alpha
Filename: DCon_v0.1a.exe
Author: DC Team
Size: 676.4 MB
DCon_v0.1a.exe
The Sandstorm has returned! The long
anticipated Desert Conflict Mod for BF2 brings the classic
feel of Desert Combat to the BF2 engine with its Alpha
release.
You loved Desert Combat and longed for it to return
within BF2. Done.
You wanted skill to be a factor in BF2. Done.
You wanted dumbfire missles for aircraft, handheld AA &
ground based AA. Done.
You wanted familiar vehicles. Done (and still adding
more)
You wanted Capture The Flag. Done
You wanted the classic maps. Done
You wanted Artillery brought back to the player. Done.
You wanted to play it. DONE!
For those of you that need the patch for BF2
because you need to reinstall it to play DCon, here yah go.
Its only one you need, but its one big son of a bitch.
536MB, have fun!
BF2_Patch_1.41.exe
This will update all previous versions of
Battlefield 2 to the most recent v1.41 version. Read below
for the tweaks and bug fixes this patch brings to the
popular first-person shooter.
GAMEPLAY TWEAKS
- The vehicle drop has been modified to help prevent
exploits such as blocking enemy vehicles, destroying
vehicles and commander assets, or as an alternative to
artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
BUG FIXES
- Fixed the Linux server hangs when trying to load a Special
Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server
browser.
- Fixed a low reproducibility crash bug related to the
vehicle drop.
- Fixed a crash in Co-op after a player is revived without a
kit.
- Fixed a server crash on Linux 32 when trying to rotate
maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the
ground.
- Fixed the bug that caused the player's arms to become
invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round
on ranked servers. The new values for 16, 32 and 64 players
are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander
is dead.
- Fixed bug where a spawn point is shown as selected when it
is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other
players may join the server if the server host is kicked and
banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for
mods
That will be all, carry on!
=SS1=Foxxxtracker - 22:41 hours 4/11/07
|
Desert Combat Returns to
=Skull Squadren 1=
Its official, =SS1= has reinstated its Desert
Combat Division! We also have a server back up and running.
207.254.23.19:14567
I would like to thank everyone that posted in
the forums concerning DC and I am happy to be able to
provide our clan with a server!
=SS1=Anishinaabe and myself will be fine
tuning map rotations and general server configs. For now the
server is set up for CTF DCF maps (this includes custom
=SS1= Maps). The current server is not all that robust and I
hope to have a new one set up very soon, in the mean time we
can still get together and shoot the crap out of each other.
So dust off those CD's and get your ass in for some hot shit
go fast Fraggn' action!
Our current server config is as follows:
Click here to view =SS1= Server config
That will be all, carry on!
=SS1=Foxxxtracker - 01:43 hours 2/25/07
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WoW-2.0.4.6314-to-2.0.5.6320-enUS-patch.exe
World of WarCraft Increment patch:
WoW-2.0.4.6314-to-2.0.5.6320-enUS-patch.exe
new
World of Warcraft Client Patch 2.0.5
The latest patch notes can always be found
at http://www.worldofwarcraft.com/info/underdev/implemented/
-
Increased the maximum number of realms
that can be listed in the Realm List.
-
Updated the Terms of Use.
-
Created an option to disable UI
Acceleration for users of select video cards
experiencing graphical corruption of the User Interface.
To use this option, enter the following line to the
Config.wtf file, located in the WTF subfolder of the
game:
-
Set UIFaster “x”
-
Where x equals:
-
0 – This turns off all UI
acceleration
-
1 – For Internal Use Only - DO
NOT USE!
-
2 – Enables partial UI
acceleration only.
-
3 – Enables all UI acceleration.
-
Example: Set UIFaster “2”
-
Note: For users experiencing
graphical corruption of the User Interface, it is
recommended to try option 2 in order to correct the
problem. If this does not solve the issue, then use
option 0 to disable all UI Acceleration.
That will be all, carry on.
=SS1=Foxxxtracker - 18:52 hours 1/11/07 |
CTMod UPDATE
- Update 12:
(5:10pm pst 1/10/07) Several bugs with the patch have
been fixed:
- CT_BarMod displays cooldowns
again.
- CT_BarMod and CT_BottomBar no
longer errors when mousing over unlocked objects.
- CT_MapMod should function
normally again.
- CT_RaidAssist should no longer
block the target frame from showing in combat.
THESE ADDONS WERE TAKEN
DIRECTLY FROM THE CTMOD WEBSITE
CTMod MasterMod v2.0 Update 12
1/11/07
new
CTRaid Assist Update 12
1/11/07
new
That will be all, carry on.
=SS1=Foxxxtracker - 18:52 hours 1/11/07 |
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