When Blizzard fist allowed realm
transfers in 2006 many people transferred off of PVP
realms to PVE realms and were not satisfied with the
game play on those realms. Blizzard has finally
allowed the transfer of characters from PVE servers
back to PVP servers.
Some of the founding members of Sins
of the Flesh have decided to move their toons back
to Stormscale where they originated from. If there
are others out there that would like to join us,
please feel free to do so.
You can hit us up in the forums if
your interested. Just let us know what toons you are
transferring and we will send you a guild invite.
Dispel effects will
no longer attempt to remove effects that have
100% dispel resistance.
Parry Rating,
Defense Rating, and Block Rating: Low-level
players will now convert these ratings into
their corresponding defensive stats at the same
rate as level 34 players.
Haris Pilton has
launched a new line of bags and jewelry. Check
her out in the World’s End Tavern!
Mounts at 30?! Yes,
it’s true: Apprentice Riding and mounts are now
available at level 30. Training costs 35 gold.
Blood Elf
flightmasters outside of Silvermoon City and
Tranquillien have traded in their bats for
glorious fire-breathing dragonhawks.
Alcohol cooldowns
have been rolled into Drinks: All 10-second
cooldowns have been removed and replaced with
the 1-second Drink cooldown.
Numerous flying
non-combat pets have had their flight height
modified to no longer skim along the ground:
captured firefly, dragonhawk hatchlings, moths,
owls, parrots, phoenix hatchling, spirit of
summer, sprite darter, and tiny sporebat.
Nether Ray Fry (a
non-combat pet) is now available from the
Skyguard Quartermaster. This requires an Exalted
reputation with Sha’tari Skyguard.
Equipping an item
will now cancel any spell cast currently in
progress.
Placing an item in
your bank will now cancel any spell cast
currently in progress if the spell was cast by
that item.
When a stun wears
off, the creature that was stunned will prefer
the last target with the highest threat, versus
the current target.
Druids
Barkskin: The cost
of this spell is now reduced by Tree of Life
Form.
Hunters
Growl: Pets will no
longer generate additional threat from this
ability based on attack power buffs cast on
them. Attack power buffs on their master will
still indirectly increase the threat generated
by the pet’s Growl.
Pet Aggro: Pets will
no longer generate threat immediately from being
summoned.
Mages
Frost Armor, Ice
Armor, Mage Armor, and Molten Armor are no
longer Magic effects and cannot be dispelled.
Paladins
Greater Blessing of
Light Rank 1: This spell will no longer
overwrite Greater Blessing of Light Rank 2.
Summon Warhorse is
now available at level 30.
Priests
Mind Vision: This
effect will now be cancelled immediately on
targets who use an Invisibility Potion or
Gnomish Cloaking Device.
Spiritual Healing:
Ranks 2-5 of this talent will no longer prevent
refreshing Prayer of Mending.
Rogues
Cheat Death: This
talent has been rebalanced significantly.
Killing blows are no longer 100% absorbed. If
the Rogue is below 10% health, the killing blow
is still completely absorbed; if the Rogue is
over 10% health, enough damage will be absorbed
to reduce the Rogue’s health down to 10%. For
the following 3 seconds, damage is not always
reduced by 90%; it is now reduced by a maximum
of 90%, depending on how much resilience the
Rogue has. The damage reduction will be four
times the damage reduction resilience causes
against critical strikes.
Sinister Calling now
increases damage to Backstab and Hemorrhage by
1/2/3/4/5% (down from 2/4/6/8/10%.)
Shaman
Earth Elemental:
This pet will now leash back to its totem when
pulled beyond 50 yards away.
Lightning Overload:
This talent will no longer do excessive damage
when used with Lightning Bolt Ranks 2-10.
Warlocks
Curse of Shadows:
This spell has been removed.
Curse of Elements:
This spell now applies to Arcane and Shadow
damage, as well as Frost and Fire.
Demon Skin, Demon
Armor, and Fel Armor are no longer Magic effects
and cannot be dispelled.
Health Funnel: This
ability will now cancel channeling when the
target pet is Banished.
Ritual of Summoning:
The mana cost of this spell will now be properly
deducted when cast.
Summon Felsteed is
now available at level 30.
Warrior
Revenge: Ranks 1-5
of this ability now have damage ranges instead
of fixed damage values (like ranks 6-8.)
PvP
The time available
to accept the option to “Enter Battle” for a
battleground has been reduced to 1 minute and 20
seconds (previously 2 minutes) in order ot give
each side more time to get a full complement of
players before the battle begins.
The Warsong Gulch
flag can no longer be picked up at the same time
as a flag is capped.
Rocket Boots Xtreme
and Rocket Boots Xtreme Lite can no longer be
used in the arena. These no longer have a
failure chance.
Zoning into an
instance on a PvE realm will now drop your PvP
flag.
Professions
Alchemy
Philosopher’s
Stone now requires 200 Alchemy.
Cooking
Juicy Bear
Burgers now correctly increase healing as
well as spell damage.
Jewelcrafting
Activated
beneficial effects from jewelcrafting
trinkets can no longer be dispelled.
Mining
Green quality
gems can be found in mining nodes again. The
drop rate of blue gems from mining nodes
remains unchanged.
Tailoring
Removed the
cooldown from regular Mooncloth.
Herb bags can
now hold Un’goro Soil and Evergreen Pouches.
Mycah of
Sporeggar has discovered how to create 28
slot herb bags.
New Tailoring
patterns are available from Haughty Modiste
in Steamwheedle Port, Tanaris: Haliscan
Jacket and Haliscan Pantaloons.
Quests
Bhag’thera now
spawns at a normal quest spawn rate.
For the quests,
Intercepting the Mana Cells and Maintaining the
Sunwell Portal, phased characters will not be
able to see non-phased character AoE effects and
vice-versa.
For the quests,
Intercepting the Mana Cells and Maintaining the
Sunwell Portal, pets gaining/losing phase status
will now properly break off combat from unphased/phased
opponents.
Dungeons and Raids
Players can now be
summoned to raid instances from heroic dungeons.
Magister’s Terrace
The Stun
component to the Sunblade Mage Guard Glaive
Throw has been removed and the Bounce range
reduced.
Vexallus and
Kael’thas are now tauntable in Heroic mode.
Vexallus’ damage
caused by Pure Energy has been decreased.
Kael’thas’
Arcane Sphere has had its visual size
increased. His Arcane Sphere attack has had
its range decreased and the damage/second of
Phase two on Normal mode has been decreased.
(Heroic mode remains unchanged.)
Sunblade
Warlocks have had their damage reduced
slightly.
Fel Crystals in
the Selin Fireheart encounter have had their
health reduced slightly.
Warlord Salaris
and Kagani Nightstrike have had their damage
output reduced slightly.
Sunwell Plateau
Creatures in the
area around Grand Warlock Alythess and Lady
Sacrolash will no longer spawn while the
twins are in combat.
M’uru, Entropius,
Shadowsword Berserkers, and Shadowsword Fury
Mages have all had their health decreased.
Kil’jaeden
Encounter
Nether
Protection will now correctly trigger
from Kil’jaeden’s Shield Orb Shadow
Bolts.
Vanish now
correctly wipes threat on Kil’jaeden.
Sinister
Reflections are now interruptible.
Sinister
Reflections on Hunters now use normal
Wing Clip instead of Improved Wing Clip.
Kil’jaeden
will now wait slightly longer before
casting Flame Darts after casting
Darkness of a Thousand Souls.
Items
Bow of the Verdant
Keeper’s Aim: This item’s triggered effect no
longer breaks the effect of Scatter Shot.
Brutal Gladiator’s
Pummeler has had its Stamina value increased to
the appropriate value.
Clockwork Robot Bots
fight amongst themselves again...without
attacking people in the arena. Well... they’ll
blow up other Bots in the arena, but you know
what we mean.
The Eredar Twins
will now always award the same items (including
bonus items) regardless of which order they are
killed in.
Invisibility
Potions: These potions now are on the same
cooldown as other combat consumable potions
(such as mana potions.)
Pendant of the
Violet Eye: This item will again work correctly
with Holy Light and Flash of Light.
Shattered Sun
Pendant of Acumen: The triggered effect from
this Item can now occur on periodic damage
ticks.
Thori’dal, the
Star’s Fury is now Unique as intended.
Vengeful Gladiator’s
Baton of Light: This item now appears in the
correct position on the vendor list.
User Interface
The help interface
has been simplified dramatically. Players will
no longer be required to select a category when
opening a GM ticket. In addition, players can
use the “Talk to a GM” button to fill out a
ticket that requires a GM response or the
“Report Issue” button to fill out a ticket that
does not require a GM response.
Target buff/debuff
timers that appear when you cast a spell are now
more visible.
Time Management
features have been implemented! These features
include an alarm clock, stopwatch, and viewing
your computer’s local time.
The new stopwatch
feature can be accessed via the /stopwatch, /sw,
or /timer slash commands. Inputting a time into
the slash command will make the stopwatch count
down. For example, /stopwatch 1:0:0 will make
the stopwatch count down from an hour,
/stopwatch 1:30 will make it count down from 1
minute, 30 seconds, and /stopwatch 30 will make
it count down from 30 seconds.
Added the following
macro commands: /targetenemyplayer, /targetfriendplayer.
Added key bindings
for tab targeting players.
Ctrl-Tab and other
target nearest friend functions will no longer
target you.
Targeting using
/target will prefer live targets over dead ones.
You can no longer
click the minimap to cast ground targeted
spells.
Invisible players
with Hunter’s Mark can see the hunter that put
the mark on them.
Vendor items now
show their Duration in Inventory.
For additional notes
on Lua and XML changes please visit the
UI & Macros Forum.
World Environment
Winterspring Ice
Thistle Matriarchs and Patriarchs may now drop
Thick Yeti Fur.
Skinning any
Winterspring Ice Thistle yetis may now result in
Thick Yeti Fur.
Increased the drop
rate of Pristine Yeti Horns from Winterspring
Ice Thistle Matriarchs and Patriarchs.
Goblin Weather
Machine- Prototype 01-B weather changes will no
longer force the affected character to stand.
Collector’s Edition
Pet Redemption NPCs/items/quests have been
relocated/modified to/for towns with mailboxes (Goldshire,
Razor Hill, etc.).
Young Sporebats and
Greater Sporebats in Zangarmarsh now drop
Sporebat Eyes for the quest Gathering the
Reagents.
Blacksmithing
Supplies vendor and repairer, Blazzle, in Area
52 is now next to the forge and anvil outside
the inn.
Banker Meeda, in
Area 52 is now in the...well...the bank, along
with a guild vault and guards. The other three
Area 52 bankers are still located in the
auction-house-turned-bank.
Wastewander Bandits
and Rogues should be more plentiful in the
northern parts of Tanaris.
Bug Fixes
The mage spell,
Counterspell now shows in the combat log.
Gan’arg Analyzers
will no longer occasionally become friendly to
players.
Talented abilities
that cost a percentage of base mana will no
longer display an incorrect mana cost when
inspected by a player of a different class or
level.
Guild leaders should
now be able to properly promote a new guild
leader regardless of their range.
Druids: Mangle will
no longer incorrectly indicate a 100-yard range
on the tooltip.
Hunters: Using an
instant ability after Steady Shot will no longer
lock out auto shot.
Hunter Snake Trap
will no longer break players out of stealth if
the snakes pass near the stealthed character.
Hunters: Concussive
shot will now properly have a chance to proc Bow
of Searing Arrows.
Hunters: Scare Beast
will now be correctly limited to one target and
has had its tooltip updated to display the
proper cast time of 1.5 seconds.
Paladins: Righteous
Defense will now properly check for range when a
mob is selected.
Rogues: The talent
Heightened Senses, Rank 1 and Rank 2 will now
affect attacks from wands.
Warlocks: The heal
aspect of felhunter Devour Magic will now
display in the Combat Log.
Warlocks: The
Succubus will now behave properly while under
the effects of Lesser Invisibility.
Warlocks: Demonic
Sacrifice: This ability will now interact
correctly with the Spirit Guide resurrection
system in battlegrounds. A sacrificed pet will
not be resummoned on death. Warlocks will still
be able to resurrect with the pet they last
summoned (non-sacrificed pets), even if it has
since died.
Using Jewelcrafting
figurines will no longer cause scrolling combat
text to appear twice.
Fixed an issue in
which shadows were not appearing properly for
users with GF4 video chipsets in Open GL mode.
Corrected an issue
in which users with Creative X-FI sound cards
would sometimes here a slight popping noise when
running.
Players will now
correctly receive a Battleground Mark message
for the marks that are received at the end of a
battle.
Corrected an issue
where the initial trigger or activation sounds
for Immolation Trap and Explosive Trap could not
be heard by some players.
Smelt Hardened
Khorium will now properly require a forge
instead of an anvil and hammer.
Hardened Khorium
Bars can now be placed properly into Mining
bags.
Corrected a typo in
the tooltip for the Druid spell Rip (Rank 4).
The flight from
Zul’Aman, Ghostlands to Sun’s Reach Harbor, Isle
of Quel’Danas and the flight cost from Emerald
Sanctuary, Felwood to Astranaar, Ashenvale will
now cost the correct amount of money.
Looting a Nightmare
Vine will now properly no longer apply poison
when the node is looted.
The Figurine-
Seaspray Albatross ability will now properly
restore the correct amount of mana.
First Aid bandages
can no longer be applied to a player with the
Recently Bandaged debuff. An error message of,
"Could not activate more than one bandage" will
be displayed.
Corrected the
tooltips to read properly for the flight paths
from The Stormspire, Toshley’s Station, Blade’s
Edge, and Area 52.
Greater Elementals
summoned by a shaman will now properly have a
combat log entry.
Players will no
longer become stuck on the Nimboya’s Laden Pike
when driving it into the ground.
The quest, "Going
Going, Guano!" will now have a more consistent
level requirement for the dungeon.
The quest, "Into The
Scarlet Monastery" is now available to players
of the appropriate level for the instance.
Blueleaf Tubers can
now be properly looted.
The quest turn-ins
for the Ahn’Qiraj war effort now give the
appropriate amount of credit for each successful
quest turn-in.
Cloak of Shadows
will now properly remove the curse Shrink.
Nightbane will no
longer become unresponsive and unkillable during
his air phase.
Several items sold
by the Consortium reputation vendor Paulsta’ats
are now bind on pick-up: Formula: Enchant
Weapon- Major Striking, Design: Delicate Blood
Garnet, Design: Shifting Shadow Draenite,
Design: Lustrous Azure Moonstone, Design: Thick
Golden Draenite.
It is no longer
possible to delete a character that is an arena
team captain without first promoting another
player to captain.
Taunts will now
properly stick when a target is stunned while
being taunted.
Taking the Druid
flight path from Moonglade will no longer dispel
buffs.
Players who die on
the Isle of Quel’Danas and release their spirit
will no longer be sent to the graveyard in
Eversong Woods.
Disabling some
subtypes under the Combat Log Message Types in
the Combat Log Config menu will no longer cause
main Message Types to be disabled.
Changes on the
Desktop gamma options will now be properly
discarded when canceled.
A message will now
appear in the combat log if a debuff is removed
by normal melee attacks.
Moving a quiver from
one container slot to an empty container slot
will no longer reset the ranged attack speed.
Fixed an issue where
players could have two minimap tracking types
active at the same time.
Corpses with money
on them will now be able to be looted even when
all party members opt to pass on loot.
Fixed an issue where
ravager pets had all available pet skills.
Players will no
longer receive an error message while receiving
money and attempting to send mail to another
player.
It is no longer
possible to be in a guild without a Guildmaster.
Pets will now
properly attack mobs when out of phase with the
real world.
Players who have the
Apprentice and Journeyman Riding skills trained
already will no longer show these as available
to train despite having the higher riding skill.
It is no longer
possible to dispel Shattered Sun Pendant buffs.
Passive pets will no
longer attack due to AoE taunt spells.
That will be all, carry on!
=SS1=Foxxxtracker - 12:30 hours 07/15/08
V1.1.0 Patch
STEAM & Trymedia
users - Please visit your vendor for the appropriate patch.
Please choose the appropriate patch for your
region. Using a patch from a different region may cause
you to have to reinstall the entire game.
North America, Europe (excluding Germany & Russia),
Asia Pacific (excluding Australia & Korea) and Metaboli
digital downloads Download FFOW_EFIS_Patch_All_to_v1.1.0 - All to
1.1.0 patch
Spawn Protection – To prevent spawn
camping, players will spawn with a few seconds of
invulnerability that will end if they perform an action
New Server Browser
Phase 1 of the NEW Server Browser
New streamlined design with easy
to use layout
Added text filters for the
following categories: Server Name, Player Count,
Ping, Map Name & Version Number
Server Name filter will
search entire through entire server names for
matching criteria
Player filter will default to
the minimum number entered. This field also
accepts ranges such as 10-40
Ping filter will take the
number entered as the max ping allowed. This
field also accepts ranges as well
Server Information Box
Added server IP display
Added server name display
Added text clan/server
company/message of the day support
Added ability to cancel server
search and the server browser will continue to
display already pulled servers
Can apply filters to pulled
servers
Server browser no longer
refreshes when coming back from the server info
screens
Enter IP address can now use IP’s
with ports and can use alpha characters
Gameplay
Players can no longer stick landmines
onto their legs
Invert controls for land vehicles has
been fixed
Turrets will no longer continue
firing when squad menu is raised
All passengers in a vehicle will see
hit notifications
Sentry guns take slightly less damage
to destroy
Sentry guns will cause slightly less
damage
Sentry guns will no longer respawn
after being destroyed (single-player game)
Grenade launcher damage vs infantry
has been slightly reduced
Railgun rounds, clips, fire speed and
damage radius have been modified, increasing the
effectiveness of the weapon
Character Movement Changes
Forced pause which prevented the
player from moving when recovering from a jump has
been removed
Player will be prevented from
jumping immediately after landing for 0.5 seconds
(stops the bouncing bunny syndrome)
Multiple fixes should result is
much less visible “sliding”, “worming” and “Dolphin”
effects from transitioning between crouch to
standing, crouch to prone and prone to standing
Sprinting while crouched or prone
has been removed
Jumping from and to prone should
now be impossible
A minimum timer has been set in
between changing positions. (This will prevent
crouch/prone spamming)
Character ground speed has been
slightly increased, this includes strafe speed
Free fall speed has increased for
a more realistic feeling
Single Player: Graveyard – Destroying
all tanks will now always advance the frontline properly
User Interface
Action key (E) can now be changed to
any key. This key is also used for “Exit Vehicle”
functionality and is listed under Infantry controls.
Scoreboard bugs related to double
entries and zero point entries fixed
Scoreboard now displays server name,
server IP and personal ping
Player can now paste text longer then
the max characters set for a text box
Crashes
Fix for reported ATI X800/X850 user
crashes on start up
Vsync default setting is now turned
to off, solving some crashes for lower end cards (this
is the Maximize Framerate option in the Video- Advanced
tab)
Added NULL check to stop players from
inputting illegal characters and crashing the game
Systems with the Ageia PhysX card
will no longer result in game crashes
Server crash caused by PhysX issue
has been addressed
Localization
Polish language fixes to load screens
and gameplay text
Miscellaneous
Registry fix to document the running
version number and installed SKU (EFIS, E, EG etc). This
will allow for improved patch installation detection
Known Issues (to be addressed in a
hotfix coming shortly)
Changing keys in the Control options
will not check to see if a key is already bound. This is
planned to be fixed in a future patch
Punkbuster will kick you off the
server if you use the following special characters in
your display name: comma, forward slash, or backslash
Effective melee distance to be
reduced
When using the pipe character in a
server name, text after the pipe will not be shown in
the upper right server information window
Talent: Primal Fury
(Rank 2) will now be properly unlearned when it is
untalented.
Hunters
Aspect of the Viper:
This ability now grants an additional amount of mana
each 5 seconds equal to 35% of the hunter’s level.
Boar Charge: This
ability will no longer make Growl cast immediately
after it generates excessive threat.
The pet ability Growl
will no longer scale with pet Attack Power and now
scales with the hunter’s Attack Power.
Dire Ravens in Blade’s
Edge Mountains are now tameable.
Scare Beast: The range
on this spell has been increased to 30 yards and it
is now instant cast.
Tamed Drywallow Snappers
now will know Bite 5 (instead of Claw 5).
Mages
Talent: Improved Blink
(Arcane) now reduces chance to be hit by 13/25% and
the duration of Rank 1 has been increased to 4
seconds.
Completing the quest
“Arcane Refreshment” will now properly teach the
spell Conjure Water (Rank 7).
Polymorph: Mounted
creatures will no longer remain mounted while
polymorphed.
Molten Armor will now do
damage while a damage absorption shield is active.
New Teleport/Portal:
Theramore and Teleport/Portal:Stonard spells are
available at portal trainers in their respective
locations. You must be level 35 to learn these new
spells.
Paladins
Flash of Light and Holy
Light will now work properly with castsequence
macros.
Seal of the Crusader:
This ability now increases the damage dealt by
Crusader Strike by 40%.
Talent: Precision (Ranks
1-3) will no longer improperly display daggers and
staves as a weapon class in the tooltip.
Paladins that already
have Apprentice Riding skill can now properly learn
Summon Warhorse from the trainer.
Priests
Fear Ward will no longer
be consumed while under the effects of cyclone.
Mana Burn: This spell
can no longer trigger effects that require the
target to be struck with a critical hit.
Power Word: Shield now
has the correct sound associated with it and can no
longer be heard from large distances.
Talent: Power Infusion
will now consume the correct amount of mana when
cast on yourself.
Rogues
Ability: Blade Flurry:
This ability can no longer hit critters as its
secondary targets and will now use a proper range
calculation for all secondary targets.
Talent: Mutilate
(Assassination) will no longer incorrectly appear
multiple times in the combat log when used.
Shaman
Ability: Frostbrand
Weapon: Rank 6 damage has been increased very
slightly.
Warlocks
Drain Soul: Channeling
of this spell will now always stop when a player
target dies.
Pets: Using a sacrifice
effect to kill your own pet will no longer trigger
effects that should only occur when killing an
enemy.
Warrior
Sweeping Strikes: This
ability can no longer hit critters as its secondary
targets and will now use a proper range calculation
for all secondary targets.
PvP
Arenas
If a character’s
personal rating is more than 150 points below
the team rating, they will earn points based on
their personal rating instead of the team
rating.
If the average
personal rating of the players queuing for a
game is more than 150 points below the team’s
rating, the team will be queued against an
opponent matching or similar to the average
personal rating.
Professions
All 23-hour profession
cooldowns are now 20-hour cooldowns.
All 4-day cooldowns are
now 3 days, 20 hours.
Enchanting
Removed the cooldown
from Void Shatter.
Void Shatter recipe
now correctly requires 375 enchanting.
Engineering
The Engineering
supply item Delicate Copper Wire will now
properly fit into engineering bags.
Jewelcrafting
Brilliant Glass no
longer requires a forge.
Brilliant Glass now
has a small chance to make an epic gem.
Quick Dawnstone,
Reckless Noble Topaz, Forceful Talasite are now
all available at the Quel’danas gem vendor.
Leatherworking
Completing the quest
“The Journey Has Just Begun” will now properly
teach how to make an Onyxia Scale Cloak.
Greatly reduced the
reagent cost for Glove Reinforcements. Also
reduced the skill gain range slightly.
Quests
The categories for the
quests “Wanted: Sisters of Torment” and “Wanted: The
Signet Ring of Prince Kael’thas” have been fixed to
now properly read as Magister’s Terrace.
The Shadowy Disguise
will no longer be applied to druids while they are
in Moonkin or Tree of Life form for the quests “Who
Are They?”
Jailor Eston and Jailor
Marlgen for the quest “The Rescue” should now
respawn more frequently.
Dungeons and Raids
Black Temple
Illidan will no
longer despawn if a raid group wipes during his
death speech.
Karazhan
Nightbane’s Charred
Earth ability will now properly deal Fire
damage.
Magister’s Terrace
Vexallus is no
longer immune to taunt on Normal difficulty.
Kael’thas is no
longer immune to taunt on Normal difficulty.
Wretched Skulkers,
Wretched Husks, and Wretched Bruisers will now
reset properly.
Sunblade Imps will
now reset properly.
The doors in Heroic
Magister’s Terrace will no longer respawn after
a soft reset if a boss has already been killed.
Sunwell Plateau
Hellfire will no
longer remove Dark Touched in the Eredar Twins
encounter.
Tempest Keep: The Eye
Void Reaver’s Arcane
orbs now generate combat log entries.
Items
Arcane Charges now deal
arcane damage.
Abilities and trinkets
that trigger after killing an opponent that gives
experience or honor will no longer activate after
killing mobs during bombing quests.
Battlecast’s Garb should
now properly grant pushback resistance in addition
to interrupt resistance.
Borderland Fortress
Grips have had their stats updated.
Botanist’s Gloves of
Growth have had their texture corrected.
Bow of Searing Arrows
and Red Whelp Gloves will no longer break crowd
control effects.
Brann Bronzebeard’s Lost
Letter: This item will no lonber display a damage
range in its tooltip.
The Cloak of Swift
Mending now has a level requirement (70).
Crusader’s Scaled
Battlegear: The tooltip spelling has been corrected.
Darkmoon Card: Madness:
The durations of the buffs received from this item
have been extended to 60 seconds.
Elixir of Demonslaying:
This elixir now grants ranged attack power against
demons as intended.
Goblin Jumper Cables are
no longer a trinket item.
Hazza’rah’s Charm of
Healing Haste rating reduced.
Items that enchant other
items no longer have tradeskill requirements (Mithril
Spurs, Shield Spikes, Weapon Chains, etc.).
The Helm of Fire has had
its casting range reduced.
The Magic Candle has had
its casting range reduced.
Many items sold by
Consortium vendors are now bind on pick up: Formula:
Enchant Weapon- Major Striking, Design: Delicate
Blood Garnet, Design: Shifting Shadow Draenite,
Design: Lustrous Azure Moonstone, Design: Thick
Golden Draenite.
Many items sold by Aldor
reputation vendors are now bind on pick up: Design:
Gleaming Golden Draenite, Design: Royal Shadow
Draenite.
Many items sold by the
Shattered Sun quartermaster are now bind on pick up:
Naaru Ration, Design: Ember Skyfire Diamond.
The Lower City
reputation item, Recipe: Flask of Chromatic
Resistance, is now bind on pick up.
Most Main-Hand weapons
are now One-Hand weapons.
Naturalist’s Preserving
Cinch have had their stats updated.
Nightfall now has a
chance to fail on targets over level 60.
Prince Kael’thas will
now drop Primal Nethers in Heroic Magisters Terrace.
Ravager: Judgements will
no longer auto-refresh and break the effect from
this item while its effect is active.
Reins of the Black War
Elekk spell and buff now correspond to the item
name.
Renataki’s Charm of
Trickery has had its energy reduced.
Rocket Boots Xtreme and
Rocket Boots Xtreme Lite now properly share the same
cooldown.
The Romantic Picnic
Basket will now display the blanket properly.
Shard of Azzinoth no
longer shares any cooldown with Shaman elemental
totems.
The socket bonus
modifiers of some items will now properly display
the bonus healing.
The reduced cooldown of
Shaman Nature’s Swiftness provided by the 4 piece
set bonus from the Seer’s Ringmail Battlegear PvP
armor will now apply properly.
Shattered Sun Pendant of
Might: The triggered effect from this item will no
longer break Scatter Shot or other crowd-controlling
affects. The visual on the Scryer version has been
updated.
Shifting Naaru Sliver:
Using this item no longer puts players into combat.
Silithyst Dust: The
bonus from turning this item in no longer works for
players above level 63.
The Skyshatter Helmet’s
gem socket bonus will now properly reflect the plus
damage in the tooltip.
Shadowsong Panther will
no longer prematurely despawn.
Talasite Owl: This
trinket will now properly restore full mana as
described.
Ten Storms Set: The
Chain Heal bonus from this set has been reduced by
5%.
Troll Male off-hand
items are now the same size as the main hand item.
Tauren weapons while
sheathed have had their graphic readjusted to their
pre-patch (2.4.0) state.
The Winterfall Firewater
buff is no longer dispellable.
Wushoolay’s Charm of
Nature Haste rating has been reduced.
User Interface
The guild log scroll bar
will now properly display.
Black Lotus will now
show up under the Herb subcategory in the auction
house.
Primal Nethers will now
show up under the Materials subcategory in the
auction house.
Mailboxes can now be
tracked on the minimap.
For additional notes on
Lua and XML changes please visit the
UI & Macros Forum.
World Environment
Creature versions of the
Polymorph spell no longer heal the affected target.
The dragons in Blade’s
Edge Mountains will no longer instantly knock you
off your mount.
Mac
Fixed a bug causing ATI
kernel panics; all spell effects should now be
visible.
Weather effects are
again visible on systems with ATI 2x00 graphics such
as aluminum iMac.
Fixed a bug that
precluded use of the FireWire iSight microphone with
voice chat.
Symlinks can be used
again for Interface and WTF folders and subfolders.
Cinematics playback is
working again.
Bug Fixes
Fixed an issue where
secondary sound effects would not work with the Use
Hardware option enabled in the Sound options of the
User Interface.
Fixed an issue where
attempting to use some instant cast spells with
Auto-Dismount in Flight checked in the interface
would fail.
Items that have multiple
charges will now properly display the amount of
charges.
Fixed an issue where
chain damage spells were chaining to critters.
Female Draenei horns
will now correctly protrude through certain plate
helms.
The Vengeful Gladiator’s
Rifle will now play the proper sound when used.
The Cursed Vision of
Sargeras now gives the buff, “Sense Demons” which
can be canceled normally. Additionally hunters and
druids are able to track two things at once while
using the item.
It is no longer possible
for pets to get stuck in place after exiting the
Spectral Realm in the Kalecgos encounter.
Blood Elf Priest:
Consume Magic will now require the buff to be active
in order to work properly.
Undead and Blood Elf
Priest: Touch of Weakness will now properly reduce
the melee damage of the attacker.
Fixed an issue where
some spells had extraneous Floating Combat Text
messages when using the Auras option.
Fixed an issue where
sometimes debuff icons on a target did not scale
properly to indicate the spells had been cast by
you.
Ritual of Souls
(Warlock) and Ritual of Refreshment (Mage) will no
longer be placed on cooldown without having
completed the summon.
Looting a boss while a
player is outside of the instance will no longer
cause the corpse to despawn in 2 minutes if the
player still has loot on the corpse.
Whirlwind now has the
correct sound associated with it.
The glorious fount of arcane energy known
as the Sunwell empowered the high elves for millennia,
until the death knight Arthas laid siege to the elven
kingdom and corrupted its sacred energies. Seeing no
other alternative, a band of survivors led by Prince
Kael’thas destroyed the ancient fount. Over time the
surviving elves fell pray to a crippling magical
withdrawal.
Now, promising salvation for his people,
Kael’thas has returned. Soon the Sunwell will shine once
again, but whether the sacred fount will usher in
deliverance or destruction remains to be seen.
In
Memoriam: Gary Gygax
Blizzard Entertainment would like to
dedicate the patch in memory of Gary Gygax. His work on
D&D was an inspiration to us in many ways and helped
spark our passion for creating games of our own. As avid
D&D players and fellow game developers, we were all
saddened by the news of his passing; we feel we’ve lost
a true adventuring companion. Thanks for everything and
farewell, Gary. You will be missed.
Combat Log Improvements
The combat log has undergone improvements
that allow more robust combat text filtering including
the ability to define custom colors for enemies and
friends, as well as combat text filtering for self and
others.
Global Arena Tournament
Players will be able to create level-70
characters with epic equipment and compete on special
tournament realms in a new global arena tournament. For
more information, details and entry requirements, please
visit the
official tournament pages.
General
The Sunwell Isle is now available for
play. This area includes a new quest hub and 5 and
25-player instances.
The combined forces of Shattrath have
launched an attack on the Isle of Quel’Danas, to
confront Kael’thas and the Legion at the Sunwell and
surrounding areas. Players will now be able to gain
reputation with the Shattered Sun Offensive and
participate in a new set of daily quests.
A representative of the Keepers of Time
has been spotted at the World’s End Tavern in Shattrath.
Players in good standing with the faction will be
granted ease of passage to the Caverns of Time.
Characters will now retain talented spell
ranks so when they retalent they do not have to relearn
the spells from trainers.
Spell Haste: Spell haste now reduces the
global cooldown on spells, down to a minimum of 1
second. This change does not apply to melee and ranged
abilities.
Item Cast Spells: Many spells cast by
items were being cast as if the caster were the same
level as the item. Most of those will now be cast at the
player’s level, giving them a reasonable chance to miss,
be dispelled, or be resisted.
Resilience: Now reduces the magnitude of
mana draining effects by the same amount that it reduces
critical strike damage. The Tooltip has been revised to
reflect this.
Spirit-Based Mana Regeneration: This
system has been adjusted so that as your intellect
rises, you will regenerate more mana per point of
spirit.
Weapon Skill: Points will be gained
faster in weapon skills for levels 1 through 59.
The Daily Quest limit has been increased
to 25.
Non-self % based haste spells will no
longer stack with each other.
Racials
Find Treasure: This ability no longer
deactivates upon death.
Druids
Cyclone range is now 20 yards, down from
30.
Empowered Rejuvenation: This talent now
properly affects the final heal from Lifebloom.
Gift of Nature: This talent now properly
affects the healing from Tranquility.
Insect Swarm: Casting lower ranks of this
spell is now properly penalized like other healing and
damage effects.
Lacerate: This ability now deals
additional damage based on the attack power of the
Druid.
Lifebloom: The bonus coefficient on the
final bloom effect has been reduced by 20%. This spell
will no longer cause error messages when interacting
with Spellsteal or while the Druid is under the effects
of Mind Control.
Mangle (Bear) now properly triggers a 1.5
second global cooldown, increased from 1.0 second.
Many shapeshift form tooltips have been
updated to be consistent with each other.
Natural Perfection: This ability will no
longer be triggered by taking critical strikes while
sitting. In addition, it is now affected by the Subtlety
talent and reduces damage by 2/3/4%, down from 1/3/5%.
Nurturing Instinct increases your healing
spells by up to 50/100% of your Agility, and increases
healing done to you by 10/20% while in Cat form.
Regrowth: The mana cost of this spell has
been reduced by approximately 20%.
When a Druid in cat form casts Pounce it
will now properly animate.
Hunter
Equipping a thrown weapon while in the
middle of an Auto-Shot will no longer cause animation
issues.
Casting Flare while in any way not
visible, will no longer cause your flare to be invisible
to other players.
Hunter’s Mark: Hunters with Improved
Hunter’s Mark will now properly overwrite Hunter’s Mark
cast by Hunters without the talent.
Improved Mend Pet now has a 25/50 chance
to remove one Curse, Disease, Magic, or Poison effect,
up from 15/50%.
The stamina tooltip for hunter pets will
now display the proper health increase.
Track spells will now persist after
death.
Hunters will no longer spin around if
they cast Aimed Shot or Steady Shot while facing away
from their target.
Mages
Arcane Explosion: The damage cap for area
of effect damage on this spell has been increased by
approximately 50%.
Arcane Fortitude now increases your armor
by an amount equal to 100% of your Intellect, up from
50%.
Blink, Slow, and Spellsteal have all had
their mana cost reduced.
Improved Blink: This talent no longer
reduces the mana cost of Blink. Instead, it increases
the chance for all attacks to miss the Mage by 25% for
2/4 sec after Blink is cast.
Using low ranks of Fire Ward and Frost
Ward spell will now be penalized the same way healing
spells are penalized.
Frostbite: When a frost spell is
reflected back at a Mage, it is now possible for the
Mage to suffer from the Frostbite effect.
Ice Barrier: Using low ranks of this
spell will now be penalized the same way healing spells
are penalized.
Icy Veins no longer increases the chance
your chilling effects will Freeze the target, but now
increases the chance to avoid interruption caused by
damage while casting any spell by 100% while active.
Improved FireWard has become Molten
Shields.
Mana Shield: This spell will now get a
percentage of the Mage’s bonus to spell damage as an
additional effect.
New Talent: Molten Shields will cause
your Fire Ward to have a 10/20% chance to reflect Fire
spells while active. In addition, your Molten Armor has
a 50/100% chance to affect ranged and spell attacks.
Permafrost: This talent will now
correctly increase the movement slowing effect of frost
Armor instead of the attack speed slowing effect.
Spellsteal will no longer overwrite a
longer duration buff.
Paladins
Avenger’s Shield, Holy Shield and Holy
Shock: Casting lower ranks of these spells is now
properly penalized like other healing and damage
effects.
Avenger’s Shield: This ability will no
longer jump to secondary targets which are under the
effect of crowd-control spells that break on taking
damage. I.e. Polymorph, Sap, etc.
Crusader Strike: This ability will no
longer refresh the Healing Way buff from the Shaman
talent.
Illumination: The mana energize from this
talent no longer has a chance to set off other triggered
effects.
Holy Shock: The healing, damage, and mana
cost of this spell have all been increased.
Judgment of the Crusader: It is no longer
possible to have icons for two different ranks of
Judgment of the Crusader appear at the same time when
judged by multiple Paladins.
Judgment of Wisdom: Some abilities (such
as Frostbolt) were not triggering the mana energize
effect from this spell. This has now been fixed.
Resistance Auras: It is no longer
possible for two Paladins in the same party to make it
appear that players have two of the same resistance aura
active.
Righteous Defense: This spell will now
always be castable on friendly npcs.
Seal of Blood: This ability will no
longer cause spell pushback for the Paladin with this
seal active.
Sense Undead- Now persists after death.
Turn Undead(Rank 3):This spell has been
reworked and has been renamed to “Turn Evil”. It will
now work on Demons in addition to Undead. Turn Evil is
subject to diminishing returns, and lasts 10 seconds in
PvP.
Priests
Chastise no longer disorients the target,
but now is instant cast and roots the target for 2
seconds.
Fear Ward is now usable while in Shadow
form.
Focused Will now reduces damage by
2/3/4%, up from 1/3/5%.
Inner Focus: Chastise now benefits from
Inner Focus. In addition, Starshards no longer consumes
Inner Focus.
Mass Dispel now affects a maximum of 10
targets, increased from 5.
Power Infusion: Infuses the target with
power, increasing their spell haste by 20% and reducing
the mana cost of all spells by 20%. Lasts for 15
seconds.This will not stack with other haste effects,
such as Heroism, Bloodlust, or Icy Veins.
Power Word: Shield: Using low ranks of
this spell will now be penalized the same way healing
spells are penalized.
Prayer of Mending: This spell will now
fade from players who leave or enter an instance, change
continents, or exit the game.
Reflective Shield: The reflective damage
from this talent no longer breaks crowd control effects
which break on taking damage.
Shadowguard: No longer consumes the
charge of Inner Focus when triggered.
Silent Resolve:This talent now affects
Surge of Light, Power Infusion, Inspiration, Spirit Tap,
Blackout, Levitate, Shackle Undead, Touch of Weakness,
Hex of Weakness, and Symbol of Hope.
Touch of Weakness: No longer consumes the
charge of Inner Focus when triggered.It will also
function properly even when the Priest with Touch of
Weakness on is silenced or stunned.
Vampiric Touch: Casting lower ranks of
this spell is now properly penalized like other healing
and damage effects.
Rogues
Abilities that can be used while
stealthed, without breaking stealth, can now be cast
without breaking Vanish when used at the same time.
Cheat Death: A combat log message will
now show when this ability activates and now has an
animation.. It will now almost always be accurate in
displaying the amount of damage done to a rogue when
under the effects of Cheat Death.
Improved Backstab is now called
Puncturing Wounds.
Puncturing Wounds increases your critical
strike chance with Backstab by 10/20/30%, and the
critical strike chance with your Mutilate ability by
5/10/15%.
Improved Sprint: This ability will now
always remove Entangling Roots.
Sap mechanic changed from “Incapacitate”
to “Sap”. This will allow more humanoids that were
previously immune to Sap to be vulnerable to Sap, but
still immune to Gouge. Note that anything that removed
Sap previously will still remove Sap after the change.
Vanish: This ability will no longer
sometimes cause the UI to display Shadowmeld as active
when it has been cancelled.
Shaman
Call of Thunder: (Rank 5) now gives 5%
critical strike chance, down from 6%.
Earth Shield: Mana cost reduced roughly
in half, and charges reduced from 10 to 6.
Elemental Focus: This buff will no longer
be removed when Shamanistic Focus is triggered.
Flametongue Weapon: Having different
ranks of this enchantment cast on two different weapons
will no longer cause the enchantments to trigger
multiple times per swing.
Ghost Wolf: Cast time reduced to 2
seconds, down from 3.
The Global Cooldown of all Totems has
been reduced to 1 seconds, down from 1.5 seconds.
Healing Grace: This talent now reduces
the chance your spells will be dispelled by
10/20/30%.The resistance to being dispelled modifier
from this talent now applies correctly to Water
Breathing.
Rockbiter Weapon: Tooltip and error
messages have been adjusted slightly.
Shamanistic Rage is now a Physical
ability instead of a Magic spell, and thus is no longer
dispellable. It now reduces all damage taken by 30% and
gives your successful melee attacks a chance to
regenerate mana equal to 30% of your attack power. This
lasts for 15 seconds with a 2 minute cooldown.
Stormstrike has a new icon.
Totem timer icons will now show up under
your player portrait when you cast totem spells.
Right-clicking a totem timer icon will destroy that
totem.
Toughness will now also reduce the
duration of movement slowing effects on you by
10/20/30/40/50%.
Tremor Totem now pulses every 3 seconds,
down from 4 seconds.
The Shaman spell Fire Nova Totem will no
longer sometimes detonate without doing any damage.
Warlocks
Blood Pact now has a tooltip.
Demonic Knowledge: This buff will no
longer remain on enslaved demons when Enslave Demon is
removed. It will now increase your spell damage by an
amount equal to 4/8/12%, down from 5/10/15%.
Demonic Sacrifice: Now works properly in
sanctuary regions (such as Shattrath City and the Stair
of Destiny).
Emberstorm now also reduces the cast time
of your incinerate spell by 2/4/6/8/10%.
Nether Protection: The buff from this
talent will no longer interrupt capturing PvP flags and
bases.
Pyroclasm: This talent now works
correctly again with Rain of Fire.
Ritual of Summoning can be used to summon
players into instances if they meet the instance
requirements.
Sense Demon now persists after death.
Shadow Ward: Using low ranks of this
spell will now be penalized the same way healing spells
are penalized.
Warriors
Endless Rage will now give the correct
amount of rage as intended from damage dealt by a
Warrior.
Improved Hamstring (Arms) effect is now
subject to diminishing returns when used in PvP.
Stances: It is no longer possible to
accidentally change into a stance you are already in via
macros (resulting in a global cooldown and loss of
rage).
Whirlwind: Critical strikes with the
off-hand weapon from this ability can now trigger Flurry
and Rampage.
Flurry will properly refresh if a crit
occurs with 1 charge left.
PvP
Diminishing returns on honor for kills is
being eliminated.
Honor will now be instantly calculated,
and available for player use.
Players that have the resurrection
sickness debuff will be worth no honor.
Added new PvP daily quests that send
players to Halaa and the Spirit Towers of the Bone
Wastes. These quests are available for Alliance and
Horde at their respective local quest hubs.
Arenas
Personal Rating: The amount a
player’s personal rating can climb above his or her
team’s rating is now limited.
The benefits of drinking out of
combat have been delayed while in the Arena. It will
now take four seconds before the full benefit of the
mana regeneration will come into effect.
Queue times for arena matches have
been reduced. Players will now be able to enter
matches faster than previously.
Shadow Sight now increases damage
taken by 5% rather than dealing damage over time.
Duration has been reduced from 21 seconds to 15
seconds.
Players feared outside of the Arena
(through the world or outside the arena walls) will
now be teleported back to the center of the arena
map.
Battlegrounds
If a player dies 50 times or more in
a battleground, they will no longer be worth honor
for the remainder of that battle.
When you first enter a battleground,
messages about other players joining the
battleground will be linked together for the first
minute. You will see a message in AV like "28
players joined" rather than a line for each player
that joined. After the first minute, it will work as
it always has. In addition, all of the messages
about other players leaving the battleground and
getting marks of honor once the battleground is
complete have been removed.
Battleground Rune Buffs:Speed,
Restoration, and Berserking buffs received from
battleground runes will no longer cause Stealth or
Prowl to break.
Alterac Valley
Captain Balinda Stonehearth
Stonehearth can no longer be interrupted,
silenced, or have her spells slowed. In
addition, her water elemental cannot be
banished, and does increased damage.
Vanndar Stormpike and Captain
Balinda Stonehearth have had their health totals
reduced to match the health totals of Drek’Thar
and Captain Galvangar...
Warmasters/marshals in Alterac
Valley now increase each other’s maximum health
and damage by 25%. This is a stacking effect.
Horde players will now start the
battle closer to Drek’Thar and Frostwolf Keep.
There is now a Join as Party
option.
Warsong Gulch
When both flags are held, the
flag carriers will receive 50% increased damage
done to them after approximately 10 minutes and
100% increased damage after approximately 15
minutes.
Flag carriers can now be tracked
45 seconds after picking up the flag.
Professions
Added several new tradeskill items to the
new Sunwell Daily faction vendor:
Enchanting recipe to shatter a Void
Crystal into two Large Prismatic Shards.
Enchanting recipe to increase Defense
Rating by 15 for chest armor.
Three jewelcrafting recipes to cut
gems with spell haste from Dawnstones, Talasite, and
noble Topaz.
Two new meta gem recipes.
Alchemy
Gift of Arthas now stacks to 20.
Transmute Arcanite no longer has a
cooldown.
Cooking
Broiled Bloodfin now increases
resistances to all schools of magic instead of
increasing Stamina and Spirit.
New recipes, Charred Bear Kabobs and
Juicy Bear Burgers, can be purchased from either
Bale (Horde) or Malygen (Alliance) in Felwood. These
recipes requires 250 skill to learn, and are created
from meat found on level 48-56 bears. This will aid
players in leveling up their cooking skill to 300
without fishing.
Enchanting
Reduced the materials required for
Enchant Shield – Resistance
Engineering
Gagsprocket in Ratchet now sells the
plans for the Minor Recombobulator.
Goblin Jumper Cables and Goblin
Jumper Cables XL now display cooldown information in
their tooltips.
Removed the level requirement for the
Craftsman's Monocle.
The stun caused by engineering Bombs
and Grenades is now considered an Incapacitate
effect and uses the appropriate Incapacitate
diminishing returns. Bomb and Grenades can now
inflict damage to targets immune to Stun and
Incapacitate effects.
A new recipe has been added for
Rocket Boots Xtreme Lite, a cloth version of the
Rocket Boots Xtreme. This pattern drops from Mechano-Lord
Capacitus.
Rocket Boots Xtreme now have all
their stat points allocated toward Attack Power, and
will no longer have Stamina.
Rocket Boots Xtreme and Rocket Boots
Xtreme Lite will cause players to drop a PvP flag if
used while carrying one. (Warsong Gulch, Eye of the
Storm, and Zangarmarsh)
Fishing
New Fishing Daily Quests! Visit the
mysterious old man fishing at Silmyr Lake outside of
Shattrath City to discover what treasures he has to
offer.
Find Fish now correctly tracks
Schools of Tastyfish and Muddy Churning Waters.
Feltail fishing nodes have been
changed to Brackish Mixed Schools; they now produce
mostly Golden Darters and some Feltail.
Removed the level requirement from
the expert fishing book, The Bass and You.
Herbalism
Ancient Lichen now has a chance to
drop a Fel Lotus where it used to drop a piece of
random green jewelry.
Black Lotus replaced by Fel Lotus in
herbalism skinning tables for Outland creatures.
Increased the chance that Felweed,
Dreaming Glory, Ragveil, and Flame Caps will contain
a Fel Lotus.
Warp Splinter can now be skinned with
Herbalism in heroic difficulty.
Jewelcrafting
A new jewelcrafting recipe has been
added to transform many green quality gems into a
single random blue quality gem. This recipe is
available from grandmaster jewelcrafting trainers.
Leatherworking
Shadow Oil will now fit into
Leatherworking Bags.
Mining
Increased the skill up potential for
most smelting recipes.
Quests
New Daily Dungeon quests for both the
heroic and non-heroic five-person Magister's Terrace
dungeon at the Sunwell.
Players can now turn in one of each
battleground mark for an honor reward. The questgivers
for this turn-in are the Horde Warbringer and the
Alliance Brigadier General and can be found near the
battlemasters in the capital cities.
Dungeon and Group Quest Experience: The
amount of experience awarded for dungeon and 5-person
group quests in Outland has been increased in almost all
cases.
The daily quest Escape from Skettis has
had its reward tuned down.
The number of elite Shadowsworn Drakonid
patrollers on the Ata'mal Terrace has been cut in half.
Most of the remainder have had their patrol paths
lengthened.
Increased the slots on Old Blanchy's Feed
Pouch to 8.
The Thunderspike no longer sparkles for
Alliance characters, nor does it show up on the mini-map
when Find Treasure is in use.
"Zapper Fuel" is now flagged as a Sunken
Temple dungeon quest.
Dungeons and Raids
All 25-player raid bosses have had their
cash drops increased!
All 25- player raid bosses that drop set
tokens will now drop an additional token!
Badges of Justice have been added to all
raid bosses who did not previously have them!
Players will no longer require an
attunement quest to enter Hyjal.
Players will no longer require an
attunement quest to enter the Black Temple.
Players who have completed the attunement
quests for Black Temple and Hyjal will be granted the
title of “Hand of A’dal”.
You may now fight Prince Kael’thas and
Lady Vashj without first killing all the other bosses in
their respective dungeons.
The Unstable Cloud and Frost Breath
spells are now treated properly as a movement impairing
spells.
Non-corporeal Undead and Mechanical
creatures are now susceptible to bleed effects.
Elemental creatures are no longer
explicitly immune to poison and disease effects.
Elementals with nature school immunities will still be
immune to nature-based poisons, however.
Gems obtained through Heroic difficulty
instances are no longer Unique-equipped.
Loot dropped by Doomlord Kazzak and
Doomwalker has been changed to Bind on Equip. In
addition, the cash dropped by these bosses has been
significantly increased.
Scale of the Sands reputation will now be
awarded in Hyjal at a much higher rate.
Caverns of Time: Heroic Black Morass
Rift Keepers and Rift Lords now have
reduced hit points.
Caverns of Time: Mount Hyjal
The Vials of Eternity quest is no
longer necessary for entry to Hyjal. This quest is
still required for faction rings.
Azgalor's Rain of Fire now affects a
smaller area.
Caverns of Time: Old Hillsbrad
The Human Illusion effect will now
always be removed properly when a player leaves the
instance.
Durnholde Lookouts no longer spawn in
the Heroic version of the instance. The placement of
creatures around Durnholde Keep in Heroic mode is
now identical to that of Normal mode.
Hellfire Citadel: Magtheridon’s Lair
Many gameplay elements of the
encounters in Magtheridon’s Lair have been changed
to decrease their overall complexity and difficulty.
Karazhan
Players will no longer need the
Master’s Key to enter Karazhan. The gates to
Karazhan will still require the Master’s Key to be
unlocked.
Tempest Keep: The Eye
The Vapor Clouds in the Kael'thas
encounter are significantly easier to see.
Void Reaver is now immune to
Vindication again.
Tempest Keep: The Mechanar
The Mechanar: It is no longer
possible to gain an additional Badge of Justice by
bringing Cache of the Legion keys obtained in other
copies of the instance.
Zul’Aman
Jan’alai will now only teleport
players to him if they are too far away.
Items
Players will now be able to purchase
level 70 Superior quality PvP items from reputation
vendors.
Players will now be able to inspect other
players via their chat link.
Players may now inspect players of the
opposing faction while they are not flagged for PvP.
Avatar Regalia: The two-piece bonus from
this set will now be consumed by Vampiric Embrace as
intended.
Bloody Brass Knuckles, Eerie Stable
Lantern, Baelog's Shortbow, and Snakeskin Bag have been
upgraded to Superior items.
Blue Suede Shoes can now be disenchanted.
Crystalforge Raiment: The two-piece set
bonus will now work properly. Additionally, the four
piece bonus will now only work on the next Holy Light
cast, as intended.
Cyclone Regalia: Trade skills will no
longer consume the Energized effect.
Darkmoon Card: Madness: The buffs from
this item will no longer interrupt casting and
channeling.
Deadman's Hand: This item's effect now
works while the victim is sitting. In addition, its
effect is now properly considered a root for purposes of
being dispelled or removed.
Deathwing Brood Cloak: These cloaks are
now bound on equip instead of bound on pickup.
Druid Balance PvP Sets: The bonus
movement speed for Bear, Cat, and Travel Form has been
removed and replaced with a new bonus to Wrath and
Starfire.
Druid Restoration PvP Sets: The bonus
movement speed for Bear, Cat, and Travel Form has been
removed and replaced with a new bonus to Regrowth.
Discombobulator Ray: This item will again
not work on mounted players.
Frostfire Regalia: The resistance bonus
from this set now works with the Burning Crusade ranks
of Mage Armor.
Gladiator's Leather Gloves: This arena
bonus will now properly school lock enemies when the
damage from Deadly Throw causes them to stop channeling.
The Gladiator’s Thunderfist 4 piece set
bonus has been reduced from 70% to 50%.
Gnomish Mind Control Cap: Victims of the
Gnomish Mind Control Cap will no longer get Forbearance
when the mind control is terminated due to Blessing of
Protection.
Gnomish Poultryizer: This item will again
not work on mounted players.
Goblin Rocket Launcher: Creatures will no
longer gain health while affected by the Stun from this
item.
Heavy Netherweave Bandage: It is no
longer possible to have two players bandage the same
target simultaneously using this item.
Netherweave Bandage: It is no longer
possible to have two players bandage the same target
simultaneously using this item.
Idol of the Crescent Goddess: The mana
discount on Regrowth has been increased.
Idol of Feral Shadows: The bonus damage
to Rip has been increased.
Idol of the Raven Goddess: The bonus
healing, critical strike rating, and spell critical
strike rating from this item have been increased. In
addition, it no longer sometimes fails to apply the
healing bonus.
Idol of the Unseen Moon: The cooldown
added in a previous patch has been removed.
Idol of Ursoc: The bonus damage to
Lacerate has been increased and the tooltip clarified to
indicate it applies to both initial and periodic damage.
Idol of the White Stag: Duration
increased.
Items intended for Retribution Paladins
have had their stats adjusted. Retribution Paladins
should see an increase in dps as a result.
Jade Pendant of Blasting: This item no
longer increases physical damage dealt.
Justicar Raiment: The 2 piece bonus will
now always give the correct amount of bonus healing to
the Judgement Light effect.
Libram of Absolute Truth: The Holy Light
mana discount has been increased.
Libram of Divine Purpose: The bonus
damage on Seal and Judgment of Righteousness has been
increased.
Libram of Mending: The mana regeneration
buff has had its duration increased. The name of the
buff granted by this item changed to Grace of the Naaru
to avoid having the same name as the Light’s Grace
talent.
Libram of Righteous Power: The bonus
damage for Crusader Strike has been increased.
Libram of Souls Redeemed: The bonus for
Flash of Light has been decreased and the bonus for Holy
Light has been increased.
Libram of Wracking: This item now
increases the damage on Holy Wrath and Exorcism instead
of decreasing their mana cost.
Nether Vortex are no longer Bind on
Pickup and can now be purchased from G’eras for 15
Badges of Justice!
Masquerade Gown: The spirit bonus from
this item will now properly trigger all benefits from
the Tree of Life talent.
Masterwork Stormhammer: The Chain
Lightning cast by this item will no longer jump to
secondary targets which are under the effect of
crowd-control spells that break on taking damage. i.e.
Polymorph, Sap, etc.
Mojo: A pvp-flagged player can no longer
kiss Mojo and cause non-flagged players to become
flagged.
Moongraze Stag Tenderloin can now be
consumed by hunter pets that eat meat.
Noggenfogger Elixir: It is no longer
possible using this item to keep the Old Hillsbrad human
illusion outside of the instance.
Paladin Healer Gladiator Sets: The set
bonus changing Hammer of Justice cooldown has been
changed to a set bonus increasing the amount healed by
Holy Shock.
Pendant of the Violet Eye: Paladin
Judgment spells will again properly trigger this item.
Players can now only carry 80 Conjured
Manna Biscuits at a time.
Primal Nether are no longer Bind on
Pickup!
PvP Relics: The bonus resilience from
Idols, Librams, and Totems is no longer stackable by
swapping between multiple relics.
Resilience has been added to all
Retribution Paladin PvP gear.
Added Shattrath Flask of Pure Death and
Shattrath Flask of Blinding Light to the reputation
flask vendors in Shattrath.
Shaman Elemental PvP Sets: The resistance
on Lightning Bolt spell pushback has been reduced to
50%.
Shaman PvP Boots: The pre-Burning Crusade
bonus to increase Ghost Wolf speed no longer works for
players over level 60.
Shattrath Flasks now work inside the
Sunwell Plateau raid instance.
Skull of Gul’dan: This item now shares
its cooldown with other similar trinkets.
Steam Tonk Controller: This item can no
longer trigger the Warrior talent Second Wind when it is
driven out of range by the Warrior.
The On Use effect has been properly
changed to passive for the following items: Blue
Overalls, Brantwood Sash, Firewalker Boots, Gloves of
Kapelan, Hellion Boots, Hibernal Gloves, Hibernal Pants,
Kimbra Boots, Mistscape Gloves, Nightsky Trousers,
Sacred Burial Trousers, Turquoise Sash, and Woolen
Boots, Spinesever.
Thunderstrike: The Chain Lightning cast
by this item will no longer jump to secondary targets
which are under the effect of crowd-control spells that
break on taking damage. i.e. Polymorph, Sap, etc.
Tome of the Lightbringer: The block value
and buff duration have been increased.
Totem of the Pulsing Earth: The mana
discount for Lightning Bolt has been increased slightly.
Vengeful Gladiator’s Waraxe: The weapon
delay has been reduced.
Weightstones and Sharpening Stones: The
bonus damage from these temporary enchantments now works
while shapeshifted.
Winterfall Firewater: The tooltip no
longer specifies only melee attack power.
User Interface
The Interface Options screen has been
completely redesigned. AddOns that interact with the
Interface Options screen will need to be updated.
Combat Log Improvements
New tabs are available for sorting
combat messages.
ctrl-right clicking functionality has
been added for individual information sorting
Colors may now be assigned for
friends and enemies
The WoWCombatLog.txt file format has
been changed to make it easier for programs to read.
The ability to chat-link player
spells and talents.
Cast sequences work with slot numbers
again.
GM messages now appear with a Blizzard
icon near their name.
You can now declare war on a faction in
the reputation UI while you are in combat.
Spell haste and Armor Penetration will
now display on the character sheet. (Armor Penetration
displays in the hit rating section). Spell Penetration
now displays under the spell hit section.
Weapon enchants are now shown at the
character selection screen.
The friends list now has a notes field
per friend. Click on the note icon to add a note for a
particular friend.
There is now a UI option to display free
bag space. When turned on, your backpack will display
the total number of free spaces available in all your
bags.
You can now link quests into the chat log
by Shift-Clicking on the quest name in the quest log.
Merchants now display how many pages of
merchandise they sell (Page 1 of 2).
Guild Bank Changes
Ranks can now be set to allow
withdraw of funds or allow repair with funds or
both.
When purchasing a bank tab, it takes
money out of the guild bank before it takes your
personal money. This is logged as well.
Each Tab now has an info pane. This
pane can be used for requests or for rules about the
tab or anything at all really.
When looting Bind on Pickup items, the
confirmation dialogue now lists the name of the item in
the dialogue. You can now verify that you are picking up
the correct bind on pickup item.
Bind on Pickup items that only you can
pick up (Heroic Badges for instance) will no longer
bring up a confirmation dialogue.
Players can now opt out of looting for
group loot, round robin and need before greed looting
styles. If a player turns this on, they will not get a
looting turn in the loot cycle. This can be turned on
from the right-click menu on your own portrait.
In Master Loot mode, all players in the
group will see sparkles on corpses that have loot above
the master loot threshold. This lets everyone see what
the master loot items are, though they cannot interact
with them. Only the master looter can loot those items
still.
Searching for an item in the tradeskill
search box should now hide empty categories.
The names over the heads of nearby
players who are on your friends list will appear in a
different color now so you can tell when they are
nearby.
Stacked items for sale at the auction
house now display the per unit price and per unit buyout
price in the item mouseover.
The profession UI search field has been
improved and now allows for searching of more types of
things. For instance you can search for items by socket
color, by effect ("Critical Strike" for instance) or
search gems by their effect ("Strength" for instance).
In addition, the searching of items by level has been
made more intuitive. You can now search for items by
level with "15-20" to search for items that you can make
that have a minimum level required of 15 to 20.
The Tooltip for player Dodge/Block/Parry
in the character sheet has been changed slightly.
Optimized particle system rendering for
improved frame rates.
The casting bar will now display properly
when casting Blizzard (mage) or Rain of Fire (warlock)
with spell haste.
For additional notes on Lua and XML
changes please visit the
UI & Macros Forum.
World Environment
Alterac Valley, Arathi Basin, Warsong
Gulch, Blade’s Edge Arena, Lordaeron Arena, and Nagrand
Arena: Players who fall below the world in these
environments will now die instead of being stuck.
Creature versions of Intimidating Shout
have been changed to Frightening Shout, and the primary
target of the ability is now feared instead of stunned.
Critters: Ambient level 1 creatures will
no longer be picked as subsequent targets by chaining
spells and abilities.
Doomwalker: This creature will no longer
sometimes cause a player’s Darkmoon Card: Vengeance to
trigger and put the player in combat with the Doomwalker.
Elites in Blade’s Edge Plateau Regions:
These creatures now have an increased chance to drop
rare depleted items.
Eye of Culuthas and Hound of Culuthas now
drop grey loot.
Goreclaw the Ravenous can now be skinned.
Interacting with objects (chests, mining
nodes, herbs) should no longer aggro neutral creatures.
Monstrous Kaliri have learned how to
chase players going straight up.
Shardtooth Mauler: This creature now
drops meat like other bears.
Outland Rare Spawn
The following creatures have had
their hit points and damage significantly reduced:
Collidus the Warp-Watcher, Fulgorge, Hemathion,
Kraator, Marticar, Morcrush, and Nuramoc
The Ratchet bank now has access to the
Guild Vault.
A mailbox has been added to the inn in
Darnassus.
Bug Fixes
Fixed an error that was causing many
auctions to never complete due to the item no longer
being on the auction house.
Splintertree Raiders will now respawn
with Torek if Duriel Moonfire and her guards are killed
while the Raiders are still alive.
Female Draenei can no longer become stuck
under a root in the tunnels leading to Blackfathom
Deeps, Ashenvale.
The quest description text for "The
Corpulent One" no longer refers to it being a group
quest.
Saber/Tiger Mounts will now make
footprints when walking backwards in snow.
Ogri'la Peacekeeper's weapons have been
scaled to a size more appropriate for keeping the peace.
Unplugging speakers/headphones during the
opening cinematic will no longer freeze the cinematic
until canceled.
Pets are now able to properly attack mobs
near the walls on the ramps in Zul'Aman, Bear Wing.
The flag on the battle map in Eye of the
Storm will no longer show up as Horde controlled even if
an alliance player has picked it up.
Channeling spells will no longer continue
to show the channeling bar after zoning into arena
battlegrounds.
Blood Elf corpses now properly have loot
in Alterac Valley battlegrounds.
Snake Trap will no longer affect
non-combat flagged players.
Leaving a 2v2 arena team and creating a
new 2v2 team while on a 3v3 arena team will no longer
result in incorrect rosters listed for each team.
Joining a second arena match before a
previous arena has closed will no longer result in
personal rating not updating correctly.
Attempting to promote an arena team
member to Team Captain while that member is offline will
no longer result in a "Player not found" error.
Disbanding an arena team while inside an
arena battle will no longer cause the arena UI to become
corrupted until logout.
The Arena Team Petition Window will now
automatically close when the Arena Captain is out of
range or offline.
Switching arena teams after playing a
game will no longer cause the PvP tab to incorrectly
display your old team's rating.
There is now a chat message given after
attaining a new title.
Spells that require targeting circles
will now be castable on textures that would previously
disallow their use.
Alterac Valley quests will now properly
show a golden ! or blue ? for players above level 65.
Nazan in Hellfire Citadel: Nazan will no
longer sometimes not land on the ground until after
Vazruden the Herald is killed or Nazan is heavily
damaged.
Archimonde's Grip of the Legion will no
longer target pets.
It is no longer possible to be saved to a
Heroic instance while not meeting the requirements to
get into it.
There is no longer an area in Serpentine
Cavern where using Field Repair Bot 74A will cause it to
fall through the ground.
There is no longer an area in Coilfang
Steamvaults where ground targeting AOE effects cannot be
cast.
The proc from Black Bow of the Betrayer
will no longer break crowd control effects such as
Scatter Shot.
Vengeful Gladiator's Mooncloth Hood and
Vengeful Gladiator's Satin Hood will now display Troll
Tusks.
Thori'dal, the Stars' Fury will now
display its bow animations correctly.
The Legion Ring boundary markers no
longer occasionally disappear.
Monthly quests will now properly reset at
midnight server time.
Fixed an area in Netherwing Fields in
Shadowmoon Valley where players on flying mounts could
be dismounted and were unable to mount.
It is no longer possible for players to
use guild banks in opposing faction cities.
The Clockwork Rocket Bot can no longer be
buffed.
Players with moderator status in custom
channels will now properly lose moderator status when
kicked by the channel owner.
Sending mail to a non-existent character
will now result in players getting the message, “Cannot
find mail recipient”.
Zeppelin Master Zapetta will no longer
become confused about whether the zeppelin in Orgrimmar
is arriving or leaving.
STEAM and TRYMEDIA users - Please visit
your vendor for the appropriate patch.
Please choose the appropriate patch for your region.
Using a patch from a different region may cause you to have
to reinstall the entire game.
North America, Europe (excluding Germany & Russia),
Asia Pacific (excluding Australia & Korea) and Metaboli
digital downloads Download FFOW-EFIS_PATCH_TO_V1.0.1 - Retail to
1.0.1 patch
I would expect that by now, visitors to the
site have noticed a fairly obvious move back toward the FPS
genre. Founded by family members and a group of close
friends in April of 2004, =Skull Squadron 1= introduced
itself to the Desert Combat gaming community as a First
Person Shooter clan. We had meager beginnings, but we worked
hard and in time we made our presence known to many in the
DC community. =SS1= spent time as a member of the Desert
Combat Coalition, an affiliation which we will always be
proud of and we also competed in, and eventually were ranked
#1 in the 4v4 infantry ladder at Squadgames.
World of WarCraft came to =SS1= in the spring of 2005. With
the introduction of MMORPG's to =SS1=, and the lack luster
release of Battlefield 2, many members jumped genres and
became all to acquainted with a mythical land known as
Azeroth. In the time following BF2's outright destruction
the DC community, we would see nearly all of =SS1='s members
enter the World of WarCraft. WoW would become its own new
addiction as many said farewell to Desert Combat and even
the hope of a well balanced, clan friendly FPS. Many
thousands of hours were lost to =SS1= members completing
endless list of quests and running instances seeking what
can only be described as WoW immortality. They sought out
epic weapons, enchants and end game set items. For others
the pursuit of leveling virtual professions and farming mats
nearly equaled the same attention as any real life
employment.
Our e-peens grew large (yes that includes the women) and we
enjoyed many new experiences and adventures. We also saw a
great deal of effort wasted on individuals that would in the
end, leave to disparage our reputations across the WoW
community as they themselves fell victim to their own
misdeeds. We continued to struggled in an attempt to create
a guild that would be able to run end game content without
the aid of outside influences, but that goal was never
realized.
Life got in the way for many of us. Some members graduated
college and got jobs, others graduated high school and began
their own uncertain futures. Some of our members enlisted in
the US Armed Forces and were sent to the far away parts of
the world to be placed in harms way. Some of us had
substantial changes in our family lives with the birth of
children, others would experience the pain of divorce, while
some of our members just simply moved on. By now it should
be no secret, that nearly all members of the <Sins of the
Flesh> guilds on both Muradin and Stormscale have, at the
very least moved their main characters to other guilds, and
some cases to other realms in order to seek out their
fortunes in the World of WarCraft.
All of the aforementioned events have at the very least lead
=SS1= members to be very distant and disconnected from one
another. This is not in and of itself a bad thing, but
simply the way things have become.
It has become apparent to me that we have entered a new era
at =SS1=. KAOS Studio's new title Frontlines: Fuel of
War provides an opportunity for =SS1= to redirect
its focus back toward the FPS community. The majority of
employees that work for KAOS studios came from Trauma
Studios and are the same people that brought us Desert
Combat. I am pleased to see a group of gamers are building a
game for gamers. I am also pleased to see that these
spectacular individuals were able to break ties with
EA/Dice. My hopes are that KAOS Studios will create a game
that can follow in succession of Desert Combat and be the
game that many have waited for.
=Skull Squadron 1= now has an opportunity to rise again and
be a true force in the FPS community. Many other gamers from
the DC community are playing the beta and are watching
FFOW's development very closely. I am convinced that the
developers are truly interested in delivering a good product
and will make changes based on gamer input.
I have had hopes for other games in the past but nothing has
felt quite like this. I believe that Frontlines: Fuel of War
will be the game that can make it all come together again. I
have a faith and trust in the developers abilities to create
a platform for a new FPS clan community. I miss the days of
gaming with friends and family and would like very much to
do it again.
The state of the clan is rebirth. Come and join me for what
promises to be a great new era at =Skull Squadron 1=
I
put a post in the forums about this game, hell, there's even
a new section in the forums for it.
Frontlines: Fuel of War is going to be the
newest division at =SS1=
So
here it goes, I am calling on all former =SS1= alumni to put
on your game face and come home to play a totally kick ass
FPS. Open recruitment will also be open as well. I need my
officers to contact me. I need to see who wants in and who
wants to put some effort back into this clan. We used to
have clan meetings on TS once a week. Lets get our shit in
gear, I want to hear from people. Post in the forums and
sound off. We have new forums, if you need to re-register.
Go
to the forums and read up on this game. I have a post here
with links to information.
In
the words of the one of my favorite actors;
"Do eet! Do eet NOW!"
quote:
As far as I am concerned =SS1= will be playing this game
competitively, I will dedicate time to the clan for this
game, I will recruit new members and call on old members to
join me in battle, its time to rejoin the FPS community,
this is what I have been waiting for in a first person
shooter!
/timetest is a command that can be run to provide
information on game performance. /timetest 0 turns the
command off. When the command is issued, the next time a
player uses a flight master to travel, certain
statistics will be measured and displayed at the end of
that flight. All weather effects and spawns are shutdown
during the test.
Effects triggered from being critically hit: Many
abilities and talents were changed in 2.3.0 to allow
them to trigger from critical strikes that occurred
while the player benefitting from them was sitting.
Quest givers with blue question marks no longer show
up on the minimap.
NPC's who you have completed a quest for will
display a question mark on mouseover rather than an
exclamation point.
The bank controls for the guildmaster level of a
guild is now grayed out. A guildmaster always has full
access to a guild bank and this cannot be changed.
A "Withdraw-Repair Only" button has been added to
the guild bank controls. If this is set for a guild
rank, then that rank cannot actually withdraw funds from
the guild bank, but they can still use that daily amount
of money for repairs.
You will now automatically stand up when attacked,
even if the attack doesn’t land.
Boat and zeppelin vendors and NPCs are back on duty.
Reduced network latency by disabling the Nagle
algorithm.
Druids
Lifebloom: When this ability is refreshed it will
take on the strength of the incoming Lifebloom effect,
rather than maintain the existing strength.
Ravage: The damage multiplier on this ability has
been increased from 350% to 385%.
Hunters
Arcane Shot: Ranks 1-5 will once again deal bonus
damage based on attack power.
Aspect of the Viper effect increased.
Freezing Trap is no longer limited to one target at
a time.
Pet leveling speed has been increased.
Mages
Cold Snap (Frost) cooldown reduced. It is now in the
Ice Block position in the talent tree. This ability will
no longer reset the cooldown on Fire Ward.
Conjure Mana Gem mana restore variance substantially
reduced,(Rank 5 – Emerald) now restores 2340 to 2460
mana and has three charges.
Ice Block (Frost) is now available on the trainer to
all mages at level 30.
Icy Veins (NEW Frost Talent) decreases casting time
of all spells by 20% and increases the chance your
chilling effects will freeze the target by 10%. Lasts 20
sec. 3 min cooldown. It is now in the Cold Snap position
in the talent tree.
Paladins
Crusader Strike (Retribution) now causes 110% of
weapon damage and no longer gains any bonus from spell
damage.
Righteous Fury: This spell will no longer cost twice
the listed mana to cast.
Sanctified Judgements (Retribution) now returns 80%
of the Seal's mana cost, increased from 50%.
Rogues
Ambush: The damage multiplier on this ability has
been increased from 250% to 275%.
Cheat Death: When multiple attacks land
simultaenously, all those resolved after the attack
which triggered Cheat Death will now have their damage
reduced by 90% as intended. However, the combat log will
still report them doing full damage.
Hemorrhage: Rank 4 of this ability no longer has its
charges consumed by non-physical attacks and spells.
Hemorrhage weapon damage reduced from 125% to 110%,
but the damage debuff has been increased.
Hemorrhage: This ability now correctly does
additional damage when its debuff has already been
applied.
Preparation now resets the cooldown of Shadowstep
and no longer resets the cooldown of Adrenaline Rush.
Shadowstep now adds a 3 second, 70% movement speed
increase.
Sinister Calling now also increases the percentage
damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%.
Shaman
Lightning Shield mana cost reduced.
Water Shield now restores mana periodically
regardless of how many charges remain. Duration
increased to 10 minutes.
Warlock
The health cost taken from the Warlock after using
Health Funnel will now remain consistent between uses.
Warrior
Defiance: The expertise granted by this talent now
works properly in all stances.
Warriors no longer lose rage when using a macro to
enter a stance they’re already in.
Professions
Cooking
Goldthorn Tea was erroneously unlearned by most
players who had learned the recipe. The recipe has
been re-enabled and can be learned again from Henry
Stern in Razorfen Downs at no cost.
Enchanting:
Enchant Shield - Resilience now requires a Runed
Fel Iron Rod instead of a Runed Adamantite Rod.
Leatherworking:
Increased the range of leatherworking drums to
40 yards. Drums of Panic remains unchanged at 8
yards.
Items
Amani Charm of the Witch Doctor: Tooltip typo
corrected.
Hearthstone: The cast time on this item is no longer
affected by spell haste.
Hex Shrunken Head: This item now has a 20 second
shared cooldown with other similar trinkets.
Icy Chill Enchant: The triggered effect from this
enchantment will now cause a melee slow and movement
snare as intended.
Idol of the Unseen Moon: This item now has a 30
second cooldown on being triggered.
Idol of Terror: The triggered agility buff from this
item no longer overwrites other agility buffs.
The Netherscale Ammo Pouch is no longer a Unique
item.
The Knothide Quiver is no longer unique.
The Vengeful Gladiator’s Grimoire is now available
on vendors.
Dungeons and Raids
Heroic Coilfang Resevoir- Steamvaults
Mekgineer Steamrigger's Main Chambers Access
Panel is no longer interactable until Mekgineer
Steamrigger has been killed.
Tempest Keep- The Eye
The number of Blood Elves guarding Prince
Kael'Thas' room has been reduced.
Zul'Aman
The Amani'shi Warrior's Charge ability now has a
minimum range.
The melee haste provided by Halazzi's Frenzy has
been reduced to 100%.
Dragonhawks in Zul'Aman can now be skinned. This
doesn't include dragonhawks that do not have loot.
Quests
Blade's Edge Mountains: Players accepting the
bombing run quests in Blade's Edge Plateaus will no
longer cause other players in the region to stand up.
User Interface
There is now an option to turn off the screen edge
damage flash when you have a fullscreen UI up.
You can sell stacks by dropping them on the merchant
window again.
Ready check (/readycheck) will now display a visual
display of each party/raid member's status next to their
name. This will display in the Party UI, the Raid UI and
the Raid pullout UI. A player will get a check mark if
they are ready, a question mark if they have not replied
and a red X if they are not ready or are afk.
You can now see raid members on the minimap as dark
blue dots in addition to party members which still
display as light blue dots.
You can now shift click names while the petition
window is open to paste them into the petition.
Fixed various problems with /castsequence getting
stuck.
/cast will toggle spells again unless the name is
prefixed with an exclamation mark, e.g. /castsequence
Steady Shot, !Auto Shot
Bug Fixes
Characters may now possess up to five Paper Flying
Machines in a single stack.
Fixed “Spell/Ability is not ready yet” message when
clicking quickly at the beginning of a cast.
Fixed a server disconnect when moving the mouse over
recipes in the guild bank.
Gnomish Universal Remote will now work properly with
the Fel Cannon.
Disconnecting a USB HeadSet will no longer cause
problems with the Voice Chat dropdown menus.
Clockwork Rocket Bots will no longer attack each
other in Shattrath City.
Channel changes will now appear properly in the chat
log after zoning in or out of instances.
Unplugging headphones/speakers then plugging them
back in while in WoW no longer disables all sound in WoW
If the original owner of a custom channel gives
leadership away their options menu will no longer show
that they have moderation privileges.
The first custom created guild ranking will now
properly show up in the Guild Control pane drop down
menu.
Control-clicking on inventory items that teach
recipes will now properly display you wearing the item
made by the recipe in the dressing room UI.
Fixed an issue that was not allowing all charges of
a Field Repair Bot to be used.
Creatures with random player targeting crowd control
abilities such as fear, charm, or sleep will now
properly choose a random eligible target rather than
just choosing the nearest eligible target.
The various Hallow’s End broom mounts now have their
proper real-time (rather than game-time) duration of 14
days.
Tricky Treats now have their proper real-time
(rather than game-time) duration of 24 hours.
That will be all, carry on!
=SS1=Foxxxtracker - 19:28 hours 01/08/08
What's your game?
Night Elf Mohawk?
The World of WarCraft is huge, like my
mage!
That will be all, carry on!
=SS1=Foxxxtracker - 20:49 hours 1/4/08
Happy New Year!
from
=Skull Squadron 1=
That will be all, carry on!
=SS1=Foxxxtracker - 00:57 hours 1/1/08
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